YCSJ Osaka 2022

YCSJ Osaka 2022

Created By:

Arthas (000000)

Tournament result and statistic




All archetypes are used





Award-winning Decks


1/🥇 First Place

Souma Yuuki (01342)

Main: 41 Extra: 15

2 cardBarrier Statue of the Stormwinds
2 cardBarrier Statue of the Stormwinds
Barrier Statue of the Stormwinds
WIND 4
Barrier Statue of the Stormwinds
  • ATK:

  • 1000

  • DEF:

  • 1000


No monsters can be Special Summoned, except for WIND monsters.




Tag(s):

2 cardDimension Shifter
2 cardDimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


3 cardFloowandereeze & Eglen 3 cardFloowandereeze & Eglen
Floowandereeze & Eglen
WIND 1
Floowandereeze & Eglen
  • ATK:

  • 800

  • DEF:

  • 1000


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


2 cardFloowandereeze & Empen
2 cardFloowandereeze & Empen
Floowandereeze & Empen
WIND 10
Floowandereeze & Empen
  • ATK:

  • 2700

  • DEF:

  • 1000


If this card is Tribute Summoned: You can add 1 "Floowandereeze" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn.


3 cardFloowandereeze & Robina 3 cardFloowandereeze & Robina
Floowandereeze & Robina
WATER 1
Floowandereeze & Robina
  • ATK:

  • 600

  • DEF:

  • 1200


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


1 cardFloowandereeze & Stri 1 cardFloowandereeze & Stri
Floowandereeze & Stri
WATER 1
Floowandereeze & Stri
  • ATK:

  • 700

  • DEF:

  • 1100


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Stri" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


1 cardFloowandereeze & Toccan 1 cardFloowandereeze & Toccan
Floowandereeze & Toccan
WIND 1
Floowandereeze & Toccan
  • ATK:

  • 500

  • DEF:

  • 1300


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


3 cardMaxx "C"
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


2 cardRaiza the Mega Monarch 2 cardRaiza the Mega Monarch
Raiza the Mega Monarch
WIND 8
Raiza the Mega Monarch
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player's Graveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of the Deck in any order, also, after that, return the additional target (if any) to the hand.


3 cardBook of Moon 3 cardBook of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    3 cardFloowandereeze and the Advent of Adventure 3 cardFloowandereeze and the Advent of Adventure
    Floowandereeze and the Advent of Adventure
    Spell Quick
    Floowandereeze and the Advent of Adventure

      Banish 1 Winged Beast monster from your hand or face-up field; add 1 "Floowandereeze" monster or "Floowandereeze" Field Spell from your Deck to your hand, then gain 500 LP. You can only activate 1 "Floowandereeze and the Advent of Adventure" per turn.


      1 cardFloowandereeze and the Magnificent Map
      1 cardFloowandereeze and the Magnificent Map
      Floowandereeze and the Magnificent Map
      Spell Field
      Floowandereeze and the Magnificent Map

        During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn.


        1 cardFloowandereeze and the Unexplored Winds 1 cardFloowandereeze and the Unexplored Winds
        Floowandereeze and the Unexplored Winds
        Spell Continuous
        Floowandereeze and the Unexplored Winds

          You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.


          1 cardGold Sarcophagus
          1 cardGold Sarcophagus
          Gold Sarcophagus
          Spell Normal
          Gold Sarcophagus

            Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


            3 cardPot of Duality
            3 cardPot of Duality
            Pot of Duality
            Spell Normal
            Pot of Duality

              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




              Tag(s):

              3 cardPot of Extravagance
              3 cardPot of Extravagance
              Pot of Extravagance
              Spell Normal
              Pot of Extravagance

                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                Tag(s):

                2 cardPot of Prosperity
                2 cardPot of Prosperity
                Pot of Prosperity
                Spell Normal
                Pot of Prosperity

                  Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                  Tag(s):

                  3 cardSwords of Concealing Light 3 cardSwords of Concealing Light
                  Swords of Concealing Light
                  Spell Continuous
                  Swords of Concealing Light

                    Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.


                    1 cardTerraforming
                    1 cardTerraforming
                    Terraforming
                    Spell Normal
                    Terraforming

                      Add 1 Field Spell from your Deck to your hand.




                      Tag(s):

                      1 cardFloowandereeze and the Dreaming Town 1 cardFloowandereeze and the Dreaming Town
                      Floowandereeze and the Dreaming Town
                      Trap Normal
                      Floowandereeze and the Dreaming Town

                        During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of "Floowandereeze and the Dreaming Town" once per turn.


                        1 cardAccesscode Talker 1 cardAccesscode Talker
                        Accesscode Talker
                        DARK
                        Accesscode Talker
                        • ATK:

                        • 2300

                        • LINK-4

                        Link Arrow:

                        Top

                        Left

                        Right

                        Bottom


                        2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                        Tag(s):

                        1 cardCodebreaker Virus Swordsman 1 cardCodebreaker Virus Swordsman
                        Codebreaker Virus Swordsman
                        DARK
                        Codebreaker Virus Swordsman
                        • ATK:

                        • 2300

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.


                        2 cardDharc the Dark Charmer, Gloomy 2 cardDharc the Dark Charmer, Gloomy
                        Dharc the Dark Charmer, Gloomy
                        DARK
                        Dharc the Dark Charmer, Gloomy
                        • ATK:

                        • 1850

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                        1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                        Knightmare Phoenix
                        FIRE
                        Knightmare Phoenix
                        • ATK:

                        • 1900

                        • LINK-2

                        Link Arrow:

                        Top

                        Right


                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                        1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                        Knightmare Unicorn
                        DARK
                        Knightmare Unicorn
                        • ATK:

                        • 2200

                        • LINK-3

                        Link Arrow:

                        Left

                        Right

                        Bottom


                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                        1 cardLinkuriboh
                        1 cardLinkuriboh
                        Linkuriboh
                        DARK
                        Linkuriboh
                        • ATK:

                        • 300

                        • LINK-1

                        Link Arrow:

                        Bottom


                        1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                        1 cardSelene, Queen of the Master Magicians 1 cardSelene, Queen of the Master Magicians
                        Selene, Queen of the Master Magicians
                        LIGHT
                        Selene, Queen of the Master Magicians
                        • ATK:

                        • 1850

                        • LINK-3

                        Link Arrow:

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                        2 cardUnderworld Goddess of the Closed World 2 cardUnderworld Goddess of the Closed World
                        Underworld Goddess of the Closed World
                        LIGHT
                        Underworld Goddess of the Closed World
                        • ATK:

                        • 3000

                        • LINK-5

                        Link Arrow:

                        Top

                        Top-Right

                        Right

                        Bottom

                        Bottom-Right


                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        LIGHT
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                        Tag(s):

                        1 cardDownerd Magician 1 cardDownerd Magician
                        Downerd Magician
                        DARK
                        Downerd Magician
                        • ATK:

                        • 2100

                        • DEF:

                        • 200


                        2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                        2 cardLyrilusc - Assembled Nightingale 2 cardLyrilusc - Assembled Nightingale
                        Lyrilusc - Assembled Nightingale
                        WIND
                        Lyrilusc - Assembled Nightingale
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                        1 cardLyrilusc - Promenade Thrush 1 cardLyrilusc - Promenade Thrush
                        Lyrilusc - Promenade Thrush
                        WIND
                        Lyrilusc - Promenade Thrush
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        2+ Level 1 monsters Gains 500 ATK for each material attached to it. Once per turn: You can detach 1 material from this card, then target 1 Spell/Trap your opponent controls; shuffle it into the Deck. At the start of the Damage Step, if another monster you control battles: You can detach any number of materials from this card; that monster you control gains 300 ATK for each material detached, until the end of this turn.


                        2/🥈 Second Place

                        Kurita Narimasa (04213)

                        Main: 40 Extra: 15

                        3 cardArianna the Labrynth Servant 3 cardArianna the Labrynth Servant
                        Arianna the Labrynth Servant
                        DARK 4
                        Arianna the Labrynth Servant
                        • ATK:

                        • 1600

                        • DEF:

                        • 2100


                        If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.


                        3 cardLady Labrynth of the Silver Castle 3 cardLady Labrynth of the Silver Castle
                        Lady Labrynth of the Silver Castle
                        DARK 8
                        Lady Labrynth of the Silver Castle
                        • ATK:

                        • 3000

                        • DEF:

                        • 2900


                        While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.


                        1 cardLabrynth Labyrinth 1 cardLabrynth Labyrinth
                        Labrynth Labyrinth
                        Spell Field
                        Labrynth Labyrinth

                          If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. ● Also after that, destroy 1 card on the field. If you activate a non-"Labrynth" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. You can only use each effect of "Labrynth Labyrinth" once per turn.


                          2 cardPot of Extravagance
                          2 cardPot of Extravagance
                          Pot of Extravagance
                          Spell Normal
                          Pot of Extravagance

                            At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                            Tag(s):

                            2 cardPot of Prosperity
                            2 cardPot of Prosperity
                            Pot of Prosperity
                            Spell Normal
                            Pot of Prosperity

                              Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                              Tag(s):

                              3 cardBig Welcome Labrynth
                              3 cardBig Welcome Labrynth
                              Big Welcome Labrynth
                              Trap Normal
                              Big Welcome Labrynth

                                Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.


                                3 cardCompulsory Evacuation Device
                                3 cardCompulsory Evacuation Device
                                Compulsory Evacuation Device
                                Trap Normal
                                Compulsory Evacuation Device

                                  Target 1 monster on the field; return that target to the hand.


                                  3 cardDimensional Barrier 3 cardDimensional Barrier
                                  Dimensional Barrier
                                  Trap Normal
                                  Dimensional Barrier

                                    Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                    2 cardDogmatika Punishment 2 cardDogmatika Punishment
                                    Dogmatika Punishment
                                    Trap Normal
                                    Dogmatika Punishment

                                      Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                      3 cardEvenly Matched 3 cardEvenly Matched
                                      Evenly Matched
                                      Trap Normal
                                      Evenly Matched

                                        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                        3 cardGozen Match
                                        3 cardGozen Match
                                        Gozen Match
                                        Trap Continuous
                                        Gozen Match

                                          Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                          3 cardSkill Drain
                                          3 cardSkill Drain
                                          Skill Drain
                                          Trap Continuous
                                          Skill Drain

                                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                            2 cardTerrors of the Overroot
                                            2 cardTerrors of the Overroot
                                            Terrors of the Overroot
                                            Trap Normal
                                            Terrors of the Overroot

                                              Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 "Terrors of the Overroot" per turn.


                                              2 cardTrap Trick 2 cardTrap Trick
                                              Trap Trick
                                              Trap Normal
                                              Trap Trick

                                                Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                                2 cardWeighbridge 2 cardWeighbridge
                                                Weighbridge
                                                Trap Normal
                                                Weighbridge

                                                  If your opponent controls 2 or more monsters than you do: Your opponent must send monsters they control to the GY so they only control 1 monster.


                                                  3 cardWelcome Labrynth 3 cardWelcome Labrynth
                                                  Welcome Labrynth
                                                  Trap Normal
                                                  Welcome Labrynth

                                                    Special Summon 1 "Labrynth" monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of "Welcome Labrynth" once per turn.


                                                    2 cardElder Entity N'tss 2 cardElder Entity N'tss
                                                    Elder Entity N'tss
                                                    LIGHT 4
                                                    Elder Entity N'tss
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 1200


                                                    1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                    1 cardKnightmare Cerberus 1 cardKnightmare Cerberus
                                                    Knightmare Cerberus
                                                    EARTH
                                                    Knightmare Cerberus
                                                    • ATK:

                                                    • 1600

                                                    • LINK-2

                                                    Link Arrow:

                                                    Top

                                                    Left


                                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                    1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                                    Knightmare Phoenix
                                                    FIRE
                                                    Knightmare Phoenix
                                                    • ATK:

                                                    • 1900

                                                    • LINK-2

                                                    Link Arrow:

                                                    Top

                                                    Right


                                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                    2 cardTri-Brigade Arms Bucephalus II 2 cardTri-Brigade Arms Bucephalus II
                                                    Tri-Brigade Arms Bucephalus II
                                                    DARK
                                                    Tri-Brigade Arms Bucephalus II
                                                    • ATK:

                                                    • 3500

                                                    • LINK-5

                                                    Link Arrow:

                                                    Left

                                                    Right

                                                    Bottom-Left

                                                    Bottom

                                                    Bottom-Right


                                                    3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.


                                                    1 cardTri-Brigade Ferrijit the Barren Blossom 1 cardTri-Brigade Ferrijit the Barren Blossom
                                                    Tri-Brigade Ferrijit the Barren Blossom
                                                    EARTH
                                                    Tri-Brigade Ferrijit the Barren Blossom
                                                    • ATK:

                                                    • 1600

                                                    • LINK-2

                                                    Link Arrow:

                                                    Left

                                                    Bottom-Left


                                                    2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                                                    1 cardTri-Brigade Rugal the Silver Sheller 1 cardTri-Brigade Rugal the Silver Sheller
                                                    Tri-Brigade Rugal the Silver Sheller
                                                    EARTH
                                                    Tri-Brigade Rugal the Silver Sheller
                                                    • ATK:

                                                    • 2300

                                                    • LINK-3

                                                    Link Arrow:

                                                    Right

                                                    Bottom

                                                    Bottom-Right


                                                    2+ Beast, Beast-Warrior, and/or Winged Beast monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.


                                                    1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                                    Underworld Goddess of the Closed World
                                                    LIGHT
                                                    Underworld Goddess of the Closed World
                                                    • ATK:

                                                    • 3000

                                                    • LINK-5

                                                    Link Arrow:

                                                    Top

                                                    Top-Right

                                                    Right

                                                    Bottom

                                                    Bottom-Right


                                                    4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                    2 cardDingirsu, the Orcust of the Evening Star 2 cardDingirsu, the Orcust of the Evening Star
                                                    Dingirsu, the Orcust of the Evening Star
                                                    DARK
                                                    Dingirsu, the Orcust of the Evening Star
                                                    • ATK:

                                                    • 2600

                                                    • DEF:

                                                    • 2100


                                                    2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                                    1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                                                    Evilswarm Exciton Knight
                                                    LIGHT
                                                    Evilswarm Exciton Knight
                                                    • ATK:

                                                    • 1900

                                                    • DEF:

                                                    • 0


                                                    2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                    2 cardNumber 22: Zombiestein 2 cardNumber 22: Zombiestein
                                                    Number 22: Zombiestein
                                                    DARK
                                                    Number 22: Zombiestein
                                                    • ATK:

                                                    • 4500

                                                    • DEF:

                                                    • 1000


                                                    2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.


                                                    1 cardNumber 60: Dugares the Timeless 1 cardNumber 60: Dugares the Timeless
                                                    Number 60: Dugares the Timeless
                                                    FIRE
                                                    Number 60: Dugares the Timeless
                                                    • ATK:

                                                    • 1200

                                                    • DEF:

                                                    • 1200


                                                    2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                    3/🥉 Third Place

                                                    よひだ (34120)

                                                    Main: 40 Extra: 15

                                                    3 cardKashtira Fenrir
                                                    3 cardKashtira Fenrir
                                                    Kashtira Fenrir
                                                    EARTH 7
                                                    Kashtira Fenrir
                                                    • ATK:

                                                    • 2400

                                                    • DEF:

                                                    • 2400


                                                    If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                                    2 cardKashtira Unicorn
                                                    2 cardKashtira Unicorn
                                                    Kashtira Unicorn
                                                    WIND 7
                                                    Kashtira Unicorn
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 2100


                                                    If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                                                    3 cardMaxx "C"
                                                    3 cardMaxx "C"
                                                    Maxx "C"
                                                    EARTH 2
                                                    Maxx "C"
                                                    • ATK:

                                                    • 500

                                                    • DEF:

                                                    • 200


                                                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                    2 cardTearlaments Havnis
                                                    2 cardTearlaments Havnis
                                                    Tearlaments Havnis
                                                    DARK 3
                                                    Tearlaments Havnis
                                                    • ATK:

                                                    • 1600

                                                    • DEF:

                                                    • 1000


                                                    When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


                                                    2 cardTearlaments Kashtira
                                                    2 cardTearlaments Kashtira
                                                    Tearlaments Kashtira
                                                    WATER 7
                                                    Tearlaments Kashtira
                                                    • ATK:

                                                    • 2300

                                                    • DEF:

                                                    • 1200


                                                    During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                                                    3 cardTearlaments Merrli
                                                    3 cardTearlaments Merrli
                                                    Tearlaments Merrli
                                                    DARK 2
                                                    Tearlaments Merrli
                                                    • ATK:

                                                    • 800

                                                    • DEF:

                                                    • 2000


                                                    If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn.


                                                    3 cardTearlaments Reinoheart
                                                    3 cardTearlaments Reinoheart
                                                    Tearlaments Reinoheart
                                                    WATER 4
                                                    Tearlaments Reinoheart
                                                    • ATK:

                                                    • 1500

                                                    • DEF:

                                                    • 2100


                                                    If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


                                                    3 cardTearlaments Scheiren
                                                    3 cardTearlaments Scheiren
                                                    Tearlaments Scheiren
                                                    DARK 4
                                                    Tearlaments Scheiren
                                                    • ATK:

                                                    • 1800

                                                    • DEF:

                                                    • 1300


                                                    During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


                                                    3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                                    Ash Blossom & Joyous Spring
                                                    FIRE 3
                                                    Ash Blossom & Joyous Spring
                                                    • ATK:

                                                    • 0

                                                    • DEF:

                                                    • 1800


                                                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                    2 cardBook of Eclipse 2 cardBook of Eclipse
                                                    Book of Eclipse
                                                    Spell Quick
                                                    Book of Eclipse

                                                      Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                                                      1 cardInstant Fusion
                                                      1 cardInstant Fusion
                                                      Instant Fusion
                                                      Spell Normal
                                                      Instant Fusion

                                                        Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                                                        1 cardKashtira Birth
                                                        1 cardKashtira Birth
                                                        Kashtira Birth
                                                        Spell Continuous
                                                        Kashtira Birth

                                                          You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


                                                          1 cardKashtiratheosis 1 cardKashtiratheosis
                                                          Kashtiratheosis
                                                          Spell Normal
                                                          Kashtiratheosis

                                                            Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.


                                                            2 cardPressured Planet Wraitsoth
                                                            2 cardPressured Planet Wraitsoth
                                                            Pressured Planet Wraitsoth
                                                            Spell Field
                                                            Pressured Planet Wraitsoth

                                                              When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                                              1 cardPrimeval Planet Perlereino
                                                              1 cardPrimeval Planet Perlereino
                                                              Primeval Planet Perlereino
                                                              Spell Field
                                                              Primeval Planet Perlereino

                                                                When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.


                                                                1 cardSet Rotation
                                                                1 cardSet Rotation
                                                                Set Rotation
                                                                Spell Quick
                                                                Set Rotation

                                                                  Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.


                                                                  1 cardTerraforming
                                                                  1 cardTerraforming
                                                                  Terraforming
                                                                  Spell Normal
                                                                  Terraforming

                                                                    Add 1 Field Spell from your Deck to your hand.




                                                                    Tag(s):

                                                                    1 cardTriple Tactics Talent 1 cardTriple Tactics Talent
                                                                    Triple Tactics Talent
                                                                    Spell Normal
                                                                    Triple Tactics Talent

                                                                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                      Tag(s):

                                                                      3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                                      Infinite Impermanence
                                                                      Trap Normal
                                                                      Infinite Impermanence

                                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                        2 cardTearlaments Sulliek
                                                                        2 cardTearlaments Sulliek
                                                                        Tearlaments Sulliek
                                                                        Trap Continuous
                                                                        Tearlaments Sulliek

                                                                          If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                                                          1 cardPredaplant Dragostapelia 1 cardPredaplant Dragostapelia
                                                                          Predaplant Dragostapelia
                                                                          DARK 8
                                                                          Predaplant Dragostapelia
                                                                          • ATK:

                                                                          • 2700

                                                                          • DEF:

                                                                          • 1900


                                                                          1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                                          1 cardTearlaments Kaleido-Heart 1 cardTearlaments Kaleido-Heart
                                                                          Tearlaments Kaleido-Heart
                                                                          DARK 9
                                                                          Tearlaments Kaleido-Heart
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 3000


                                                                          "Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.


                                                                          2 cardTearlaments Kitkallos
                                                                          2 cardTearlaments Kitkallos
                                                                          Tearlaments Kitkallos
                                                                          DARK 5
                                                                          Tearlaments Kitkallos
                                                                          • ATK:

                                                                          • 2300

                                                                          • DEF:

                                                                          • 1200


                                                                          1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                                                          1 cardTearlaments Rulkallos 1 cardTearlaments Rulkallos
                                                                          Tearlaments Rulkallos
                                                                          WATER 8
                                                                          Tearlaments Rulkallos
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 2500


                                                                          "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                                                          1 cardAussa the Earth Charmer, Immovable 1 cardAussa the Earth Charmer, Immovable
                                                                          Aussa the Earth Charmer, Immovable
                                                                          EARTH
                                                                          Aussa the Earth Charmer, Immovable
                                                                          • ATK:

                                                                          • 1850

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Bottom-Left

                                                                          Bottom-Right


                                                                          2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                                                                          1 cardDharc the Dark Charmer, Gloomy 1 cardDharc the Dark Charmer, Gloomy
                                                                          Dharc the Dark Charmer, Gloomy
                                                                          DARK
                                                                          Dharc the Dark Charmer, Gloomy
                                                                          • ATK:

                                                                          • 1850

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Bottom-Left

                                                                          Bottom-Right


                                                                          2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                          1 cardSpright Elf
                                                                          1 cardSpright Elf
                                                                          Spright Elf
                                                                          FIRE
                                                                          Spright Elf
                                                                          • ATK:

                                                                          • 1400

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Bottom-Left

                                                                          Bottom-Right


                                                                          2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                                                          1 cardSpright Sprind 1 cardSpright Sprind
                                                                          Spright Sprind
                                                                          FIRE
                                                                          Spright Sprind
                                                                          • ATK:

                                                                          • 1400

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Top-Right

                                                                          Bottom-Left


                                                                          2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.


                                                                          1 cardAbyss Dweller 1 cardAbyss Dweller
                                                                          Abyss Dweller
                                                                          WATER
                                                                          Abyss Dweller
                                                                          • ATK:

                                                                          • 1700

                                                                          • DEF:

                                                                          • 1400


                                                                          2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                                          LIGHT
                                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 3000


                                                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                          Tag(s):

                                                                          1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                                                                          Evilswarm Exciton Knight
                                                                          LIGHT
                                                                          Evilswarm Exciton Knight
                                                                          • ATK:

                                                                          • 1900

                                                                          • DEF:

                                                                          • 0


                                                                          2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                                          1 cardKashtira Arise-Heart
                                                                          1 cardKashtira Arise-Heart
                                                                          Kashtira Arise-Heart
                                                                          DARK
                                                                          Kashtira Arise-Heart
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 3000


                                                                          3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                                                                          1 cardNumber 11: Big Eye 1 cardNumber 11: Big Eye
                                                                          Number 11: Big Eye
                                                                          DARK
                                                                          Number 11: Big Eye
                                                                          • ATK:

                                                                          • 2600

                                                                          • DEF:

                                                                          • 2000


                                                                          2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                                                                          1 cardTime Thief Redoer 1 cardTime Thief Redoer
                                                                          Time Thief Redoer
                                                                          DARK
                                                                          Time Thief Redoer
                                                                          • ATK:

                                                                          • 2400

                                                                          • DEF:

                                                                          • 2000


                                                                          2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                                                          4/Fourth Place

                                                                          紙様 (13402)

                                                                          Main: 43 Extra: 15

                                                                          2 cardAlpha, the Master of Beasts 2 cardAlpha, the Master of Beasts
                                                                          Alpha, the Master of Beasts
                                                                          EARTH 8
                                                                          Alpha, the Master of Beasts
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 2500


                                                                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, "Alpha, the Master of Beasts" you control cannot attack directly. You can only use this effect of "Alpha, the Master of Beasts" once per turn.


                                                                          1 cardDinowrestler Pankratops
                                                                          1 cardDinowrestler Pankratops
                                                                          Dinowrestler Pankratops
                                                                          EARTH 7
                                                                          Dinowrestler Pankratops
                                                                          • ATK:

                                                                          • 2600

                                                                          • DEF:

                                                                          • 0


                                                                          If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


                                                                          1 cardGameciel, the Sea Turtle Kaiju 1 cardGameciel, the Sea Turtle Kaiju
                                                                          Gameciel, the Sea Turtle Kaiju
                                                                          WATER 8
                                                                          Gameciel, the Sea Turtle Kaiju
                                                                          • ATK:

                                                                          • 2200

                                                                          • DEF:

                                                                          • 3000


                                                                          You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                                                                          2 cardHeroic Challenger - Assault Halberd 2 cardHeroic Challenger - Assault Halberd
                                                                          Heroic Challenger - Assault Halberd
                                                                          EARTH 4
                                                                          Heroic Challenger - Assault Halberd
                                                                          • ATK:

                                                                          • 1800

                                                                          • DEF:

                                                                          • 200


                                                                          If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Heroic" card from your Deck to your hand.


                                                                          3 cardJuragedo 3 cardJuragedo
                                                                          Juragedo
                                                                          DARK 4
                                                                          Juragedo
                                                                          • ATK:

                                                                          • 1700

                                                                          • DEF:

                                                                          • 1300


                                                                          During the Battle Step (Quick Effect): You can Special Summon this card from your hand, and if you do, gain 1000 LP. You can only use this effect of "Juragedo" once per turn. (Quick Effect): You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of the next turn.


                                                                          3 cardKashtira Fenrir
                                                                          3 cardKashtira Fenrir
                                                                          Kashtira Fenrir
                                                                          EARTH 7
                                                                          Kashtira Fenrir
                                                                          • ATK:

                                                                          • 2400

                                                                          • DEF:

                                                                          • 2400


                                                                          If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                                                          2 cardKashtira Riseheart 2 cardKashtira Riseheart
                                                                          Kashtira Riseheart
                                                                          FIRE 4
                                                                          Kashtira Riseheart
                                                                          • ATK:

                                                                          • 1500

                                                                          • DEF:

                                                                          • 2100


                                                                          If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.


                                                                          3 cardKashtira Unicorn
                                                                          3 cardKashtira Unicorn
                                                                          Kashtira Unicorn
                                                                          WIND 7
                                                                          Kashtira Unicorn
                                                                          • ATK:

                                                                          • 2500

                                                                          • DEF:

                                                                          • 2100


                                                                          If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                                                                          1 cardKurikara Divincarnate 1 cardKurikara Divincarnate
                                                                          Kurikara Divincarnate
                                                                          FIRE 1
                                                                          Kurikara Divincarnate
                                                                          • ATK:

                                                                          • 1500

                                                                          • DEF:

                                                                          • 1500


                                                                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn.


                                                                          3 cardMaxx "C"
                                                                          3 cardMaxx "C"
                                                                          Maxx "C"
                                                                          EARTH 2
                                                                          Maxx "C"
                                                                          • ATK:

                                                                          • 500

                                                                          • DEF:

                                                                          • 200


                                                                          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                          2 cardWattcobra 2 cardWattcobra
                                                                          Wattcobra
                                                                          LIGHT 4
                                                                          Wattcobra
                                                                          • ATK:

                                                                          • 1000

                                                                          • DEF:

                                                                          • 500


                                                                          This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.


                                                                          3 cardWattgiraffe 3 cardWattgiraffe
                                                                          Wattgiraffe
                                                                          LIGHT 4
                                                                          Wattgiraffe
                                                                          • ATK:

                                                                          • 1200

                                                                          • DEF:

                                                                          • 100


                                                                          This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Your opponent cannot activate cards or effects until the end of this turn.


                                                                          1 cardHarpie's Feather Duster
                                                                          1 cardHarpie's Feather Duster
                                                                          Harpie's Feather Duster
                                                                          Spell Normal
                                                                          Harpie's Feather Duster

                                                                            Destroy all Spell and Trap Cards your opponent controls.




                                                                            Tag(s):

                                                                            2 cardKashtira Birth
                                                                            2 cardKashtira Birth
                                                                            Kashtira Birth
                                                                            Spell Continuous
                                                                            Kashtira Birth

                                                                              You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


                                                                              2 cardKashtiratheosis 2 cardKashtiratheosis
                                                                              Kashtiratheosis
                                                                              Spell Normal
                                                                              Kashtiratheosis

                                                                                Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.


                                                                                2 cardLightning Storm
                                                                                2 cardLightning Storm
                                                                                Lightning Storm
                                                                                Spell Normal
                                                                                Lightning Storm

                                                                                  If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                                                  Tag(s):

                                                                                  3 cardPressured Planet Wraitsoth
                                                                                  3 cardPressured Planet Wraitsoth
                                                                                  Pressured Planet Wraitsoth
                                                                                  Spell Field
                                                                                  Pressured Planet Wraitsoth

                                                                                    When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                                                                    2 cardRaigeki
                                                                                    2 cardRaigeki
                                                                                    Raigeki
                                                                                    Spell Normal
                                                                                    Raigeki

                                                                                      Destroy all monsters your opponent controls.




                                                                                      Tag(s):

                                                                                      1 cardTerraforming
                                                                                      1 cardTerraforming
                                                                                      Terraforming
                                                                                      Spell Normal
                                                                                      Terraforming

                                                                                        Add 1 Field Spell from your Deck to your hand.




                                                                                        Tag(s):

                                                                                        1 cardTriple Tactics Talent 1 cardTriple Tactics Talent
                                                                                        Triple Tactics Talent
                                                                                        Spell Normal
                                                                                        Triple Tactics Talent

                                                                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                          Tag(s):

                                                                                          3 cardEvenly Matched 3 cardEvenly Matched
                                                                                          Evenly Matched
                                                                                          Trap Normal
                                                                                          Evenly Matched

                                                                                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                                            1 cardAussa the Earth Charmer, Immovable 1 cardAussa the Earth Charmer, Immovable
                                                                                            Aussa the Earth Charmer, Immovable
                                                                                            EARTH
                                                                                            Aussa the Earth Charmer, Immovable
                                                                                            • ATK:

                                                                                            • 1850

                                                                                            • LINK-2

                                                                                            Link Arrow:

                                                                                            Bottom-Left

                                                                                            Bottom-Right


                                                                                            2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                                                                                            1 cardBlack Luster Soldier - Soldier of Chaos 1 cardBlack Luster Soldier - Soldier of Chaos
                                                                                            Black Luster Soldier - Soldier of Chaos
                                                                                            EARTH
                                                                                            Black Luster Soldier - Soldier of Chaos
                                                                                            • ATK:

                                                                                            • 3000

                                                                                            • LINK-3

                                                                                            Link Arrow:

                                                                                            Top

                                                                                            Bottom-Left

                                                                                            Bottom-Right


                                                                                            3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                                                                            1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                                                                            Knightmare Phoenix
                                                                                            FIRE
                                                                                            Knightmare Phoenix
                                                                                            • ATK:

                                                                                            • 1900

                                                                                            • LINK-2

                                                                                            Link Arrow:

                                                                                            Top

                                                                                            Right


                                                                                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                            1 cardAbyss Dweller 1 cardAbyss Dweller
                                                                                            Abyss Dweller
                                                                                            WATER
                                                                                            Abyss Dweller
                                                                                            • ATK:

                                                                                            • 1700

                                                                                            • DEF:

                                                                                            • 1400


                                                                                            2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                            LIGHT
                                                                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                            • ATK:

                                                                                            • 3000

                                                                                            • DEF:

                                                                                            • 3000


                                                                                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                            Tag(s):

                                                                                            1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                                                                                            Evilswarm Exciton Knight
                                                                                            LIGHT
                                                                                            Evilswarm Exciton Knight
                                                                                            • ATK:

                                                                                            • 1900

                                                                                            • DEF:

                                                                                            • 0


                                                                                            2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                                                            1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                                                                                            Number 101: Silent Honor ARK
                                                                                            WATER
                                                                                            Number 101: Silent Honor ARK
                                                                                            • ATK:

                                                                                            • 2100

                                                                                            • DEF:

                                                                                            • 1000


                                                                                            2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                                            1 cardNumber 11: Big Eye 1 cardNumber 11: Big Eye
                                                                                            Number 11: Big Eye
                                                                                            DARK
                                                                                            Number 11: Big Eye
                                                                                            • ATK:

                                                                                            • 2600

                                                                                            • DEF:

                                                                                            • 2000


                                                                                            2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                                                                                            1 cardNumber 39: Utopia Rising 1 cardNumber 39: Utopia Rising
                                                                                            Number 39: Utopia Rising
                                                                                            LIGHT
                                                                                            Number 39: Utopia Rising
                                                                                            • ATK:

                                                                                            • 0

                                                                                            • DEF:

                                                                                            • 2000


                                                                                            2 Level 4 monsters If this card is Special Summoned: You can target 1 "Number" Xyz Monster in your GY, except "Number 39: Utopia Rising"; Special Summon it in Defense Position, then you can detach all materials from this card and attach them to that monster. If you Xyz Summon (except during the Damage Step): You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Number 39: Utopia Rising" once per turn.


                                                                                            1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                            Number 41: Bagooska the Terribly Tired Tapir
                                                                                            EARTH
                                                                                            Number 41: Bagooska the Terribly Tired Tapir
                                                                                            • ATK:

                                                                                            • 2100

                                                                                            • DEF:

                                                                                            • 2000


                                                                                            2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                                            1 cardNumber 89: Diablosis the Mind Hacker
                                                                                            1 cardNumber 89: Diablosis the Mind Hacker
                                                                                            Number 89: Diablosis the Mind Hacker
                                                                                            DARK
                                                                                            Number 89: Diablosis the Mind Hacker
                                                                                            • ATK:

                                                                                            • 2800

                                                                                            • DEF:

                                                                                            • 1200


                                                                                            2 Level 7 monsters Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of "Number 89: Diablosis the Mind Hacker" once per turn.


                                                                                            1 cardNumber S39: Utopia the Lightning 1 cardNumber S39: Utopia the Lightning
                                                                                            Number S39: Utopia the Lightning
                                                                                            LIGHT
                                                                                            Number S39: Utopia the Lightning
                                                                                            • ATK:

                                                                                            • 2500

                                                                                            • DEF:

                                                                                            • 2000


                                                                                            3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.


                                                                                            1 cardRed-Eyes Flare Metal Dragon 1 cardRed-Eyes Flare Metal Dragon
                                                                                            Red-Eyes Flare Metal Dragon
                                                                                            DARK
                                                                                            Red-Eyes Flare Metal Dragon
                                                                                            • ATK:

                                                                                            • 2800

                                                                                            • DEF:

                                                                                            • 2400


                                                                                            2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.


                                                                                            1 cardSteelswarm Roach 1 cardSteelswarm Roach
                                                                                            Steelswarm Roach
                                                                                            DARK
                                                                                            Steelswarm Roach
                                                                                            • ATK:

                                                                                            • 1900

                                                                                            • DEF:

                                                                                            • 0


                                                                                            2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


                                                                                            1 cardTornado Dragon 1 cardTornado Dragon
                                                                                            Tornado Dragon
                                                                                            WIND
                                                                                            Tornado Dragon
                                                                                            • ATK:

                                                                                            • 2100

                                                                                            • DEF:

                                                                                            • 2000


                                                                                            2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.


                                                                                            5/Fifth Place

                                                                                            Hisazumi Riku (21034)

                                                                                            Main: 40 Extra: 15

                                                                                            3 cardKashtira Fenrir
                                                                                            3 cardKashtira Fenrir
                                                                                            Kashtira Fenrir
                                                                                            EARTH 7
                                                                                            Kashtira Fenrir
                                                                                            • ATK:

                                                                                            • 2400

                                                                                            • DEF:

                                                                                            • 2400


                                                                                            If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                                                                            3 cardMaxx "C"
                                                                                            3 cardMaxx "C"
                                                                                            Maxx "C"
                                                                                            EARTH 2
                                                                                            Maxx "C"
                                                                                            • ATK:

                                                                                            • 500

                                                                                            • DEF:

                                                                                            • 200


                                                                                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                            2 cardTearlaments Havnis
                                                                                            2 cardTearlaments Havnis
                                                                                            Tearlaments Havnis
                                                                                            DARK 3
                                                                                            Tearlaments Havnis
                                                                                            • ATK:

                                                                                            • 1600

                                                                                            • DEF:

                                                                                            • 1000


                                                                                            When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


                                                                                            3 cardTearlaments Kashtira
                                                                                            3 cardTearlaments Kashtira
                                                                                            Tearlaments Kashtira
                                                                                            WATER 7
                                                                                            Tearlaments Kashtira
                                                                                            • ATK:

                                                                                            • 2300

                                                                                            • DEF:

                                                                                            • 1200


                                                                                            During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                                                                                            3 cardTearlaments Merrli
                                                                                            3 cardTearlaments Merrli
                                                                                            Tearlaments Merrli
                                                                                            DARK 2
                                                                                            Tearlaments Merrli
                                                                                            • ATK:

                                                                                            • 800

                                                                                            • DEF:

                                                                                            • 2000


                                                                                            If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn.


                                                                                            3 cardTearlaments Reinoheart
                                                                                            3 cardTearlaments Reinoheart
                                                                                            Tearlaments Reinoheart
                                                                                            WATER 4
                                                                                            Tearlaments Reinoheart
                                                                                            • ATK:

                                                                                            • 1500

                                                                                            • DEF:

                                                                                            • 2100


                                                                                            If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


                                                                                            3 cardTearlaments Scheiren
                                                                                            3 cardTearlaments Scheiren
                                                                                            Tearlaments Scheiren
                                                                                            DARK 4
                                                                                            Tearlaments Scheiren
                                                                                            • ATK:

                                                                                            • 1800

                                                                                            • DEF:

                                                                                            • 1300


                                                                                            During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


                                                                                            3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                                                                            Ash Blossom & Joyous Spring
                                                                                            FIRE 3
                                                                                            Ash Blossom & Joyous Spring
                                                                                            • ATK:

                                                                                            • 0

                                                                                            • DEF:

                                                                                            • 1800


                                                                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                            1 cardInstant Fusion
                                                                                            1 cardInstant Fusion
                                                                                            Instant Fusion
                                                                                            Spell Normal
                                                                                            Instant Fusion

                                                                                              Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                                                                                              2 cardPressured Planet Wraitsoth
                                                                                              2 cardPressured Planet Wraitsoth
                                                                                              Pressured Planet Wraitsoth
                                                                                              Spell Field
                                                                                              Pressured Planet Wraitsoth

                                                                                                When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                                                                                1 cardPrimeval Planet Perlereino
                                                                                                1 cardPrimeval Planet Perlereino
                                                                                                Primeval Planet Perlereino
                                                                                                Spell Field
                                                                                                Primeval Planet Perlereino

                                                                                                  When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.


                                                                                                  3 cardTearlaments Scream 3 cardTearlaments Scream
                                                                                                  Tearlaments Scream
                                                                                                  Spell Continuous
                                                                                                  Tearlaments Scream

                                                                                                    If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.


                                                                                                    1 cardTerraforming
                                                                                                    1 cardTerraforming
                                                                                                    Terraforming
                                                                                                    Spell Normal
                                                                                                    Terraforming

                                                                                                      Add 1 Field Spell from your Deck to your hand.




                                                                                                      Tag(s):

                                                                                                      1 cardTriple Tactics Talent 1 cardTriple Tactics Talent
                                                                                                      Triple Tactics Talent
                                                                                                      Spell Normal
                                                                                                      Triple Tactics Talent

                                                                                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                        Tag(s):

                                                                                                        3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                                                                        Infinite Impermanence
                                                                                                        Trap Normal
                                                                                                        Infinite Impermanence

                                                                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                          1 cardTearlaments Cryme 1 cardTearlaments Cryme
                                                                                                          Tearlaments Cryme
                                                                                                          Trap Counter
                                                                                                          Tearlaments Cryme

                                                                                                            When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.


                                                                                                            1 cardTearlaments Metanoise 1 cardTearlaments Metanoise
                                                                                                            Tearlaments Metanoise
                                                                                                            Trap Normal
                                                                                                            Tearlaments Metanoise

                                                                                                              If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.


                                                                                                              3 cardTearlaments Sulliek
                                                                                                              3 cardTearlaments Sulliek
                                                                                                              Tearlaments Sulliek
                                                                                                              Trap Continuous
                                                                                                              Tearlaments Sulliek

                                                                                                                If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                                                                                                1 cardPredaplant Dragostapelia 1 cardPredaplant Dragostapelia
                                                                                                                Predaplant Dragostapelia
                                                                                                                DARK 8
                                                                                                                Predaplant Dragostapelia
                                                                                                                • ATK:

                                                                                                                • 2700

                                                                                                                • DEF:

                                                                                                                • 1900


                                                                                                                1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                                                                                2 cardTearlaments Kaleido-Heart 2 cardTearlaments Kaleido-Heart
                                                                                                                Tearlaments Kaleido-Heart
                                                                                                                DARK 9
                                                                                                                Tearlaments Kaleido-Heart
                                                                                                                • ATK:

                                                                                                                • 3000

                                                                                                                • DEF:

                                                                                                                • 3000


                                                                                                                "Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.


                                                                                                                2 cardTearlaments Kitkallos
                                                                                                                2 cardTearlaments Kitkallos
                                                                                                                Tearlaments Kitkallos
                                                                                                                DARK 5
                                                                                                                Tearlaments Kitkallos
                                                                                                                • ATK:

                                                                                                                • 2300

                                                                                                                • DEF:

                                                                                                                • 1200


                                                                                                                1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                                                                                                1 cardTearlaments Rulkallos 1 cardTearlaments Rulkallos
                                                                                                                Tearlaments Rulkallos
                                                                                                                WATER 8
                                                                                                                Tearlaments Rulkallos
                                                                                                                • ATK:

                                                                                                                • 3000

                                                                                                                • DEF:

                                                                                                                • 2500


                                                                                                                "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                                                                                                1 cardDharc the Dark Charmer, Gloomy 1 cardDharc the Dark Charmer, Gloomy
                                                                                                                Dharc the Dark Charmer, Gloomy
                                                                                                                DARK
                                                                                                                Dharc the Dark Charmer, Gloomy
                                                                                                                • ATK:

                                                                                                                • 1850

                                                                                                                • LINK-2

                                                                                                                Link Arrow:

                                                                                                                Bottom-Left

                                                                                                                Bottom-Right


                                                                                                                2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                                                                1 cardSpright Elf
                                                                                                                1 cardSpright Elf
                                                                                                                Spright Elf
                                                                                                                FIRE
                                                                                                                Spright Elf
                                                                                                                • ATK:

                                                                                                                • 1400

                                                                                                                • LINK-2

                                                                                                                Link Arrow:

                                                                                                                Bottom-Left

                                                                                                                Bottom-Right


                                                                                                                2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                                                                                                1 cardSpright Sprind 1 cardSpright Sprind
                                                                                                                Spright Sprind
                                                                                                                FIRE
                                                                                                                Spright Sprind
                                                                                                                • ATK:

                                                                                                                • 1400

                                                                                                                • LINK-2

                                                                                                                Link Arrow:

                                                                                                                Top-Right

                                                                                                                Bottom-Left


                                                                                                                2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.


                                                                                                                1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                                                                                                Underworld Goddess of the Closed World
                                                                                                                LIGHT
                                                                                                                Underworld Goddess of the Closed World
                                                                                                                • ATK:

                                                                                                                • 3000

                                                                                                                • LINK-5

                                                                                                                Link Arrow:

                                                                                                                Top

                                                                                                                Top-Right

                                                                                                                Right

                                                                                                                Bottom

                                                                                                                Bottom-Right


                                                                                                                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                                                1 cardAbyss Dweller 1 cardAbyss Dweller
                                                                                                                Abyss Dweller
                                                                                                                WATER
                                                                                                                Abyss Dweller
                                                                                                                • ATK:

                                                                                                                • 1700

                                                                                                                • DEF:

                                                                                                                • 1400


                                                                                                                2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                                                                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                LIGHT
                                                                                                                Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                • ATK:

                                                                                                                • 3000

                                                                                                                • DEF:

                                                                                                                • 3000


                                                                                                                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                                Tag(s):

                                                                                                                1 cardMecha Phantom Beast Dracossack 1 cardMecha Phantom Beast Dracossack
                                                                                                                Mecha Phantom Beast Dracossack
                                                                                                                WIND
                                                                                                                Mecha Phantom Beast Dracossack
                                                                                                                • ATK:

                                                                                                                • 2600

                                                                                                                • DEF:

                                                                                                                • 2200


                                                                                                                2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


                                                                                                                1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                                                Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                EARTH
                                                                                                                Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                • ATK:

                                                                                                                • 2100

                                                                                                                • DEF:

                                                                                                                • 2000


                                                                                                                2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                                                                1 cardTime Thief Redoer 1 cardTime Thief Redoer
                                                                                                                Time Thief Redoer
                                                                                                                DARK
                                                                                                                Time Thief Redoer
                                                                                                                • ATK:

                                                                                                                • 2400

                                                                                                                • DEF:

                                                                                                                • 2000


                                                                                                                2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                                                                                                6/Sixth Place

                                                                                                                クロセ (42103)

                                                                                                                Main: 40 Extra: 15

                                                                                                                3 cardKashtira Fenrir
                                                                                                                3 cardKashtira Fenrir
                                                                                                                Kashtira Fenrir
                                                                                                                EARTH 7
                                                                                                                Kashtira Fenrir
                                                                                                                • ATK:

                                                                                                                • 2400

                                                                                                                • DEF:

                                                                                                                • 2400


                                                                                                                If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                                                                                                3 cardKashtira Riseheart 3 cardKashtira Riseheart
                                                                                                                Kashtira Riseheart
                                                                                                                FIRE 4
                                                                                                                Kashtira Riseheart
                                                                                                                • ATK:

                                                                                                                • 1500

                                                                                                                • DEF:

                                                                                                                • 2100


                                                                                                                If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.


                                                                                                                3 cardKashtira Unicorn
                                                                                                                3 cardKashtira Unicorn
                                                                                                                Kashtira Unicorn
                                                                                                                WIND 7
                                                                                                                Kashtira Unicorn
                                                                                                                • ATK:

                                                                                                                • 2500

                                                                                                                • DEF:

                                                                                                                • 2100


                                                                                                                If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                                                                                                                3 cardMaxx "C"
                                                                                                                3 cardMaxx "C"
                                                                                                                Maxx "C"
                                                                                                                EARTH 2
                                                                                                                Maxx "C"
                                                                                                                • ATK:

                                                                                                                • 500

                                                                                                                • DEF:

                                                                                                                • 200


                                                                                                                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                1 cardScareclaw Kashtira 1 cardScareclaw Kashtira
                                                                                                                Scareclaw Kashtira
                                                                                                                EARTH 7
                                                                                                                Scareclaw Kashtira
                                                                                                                • ATK:

                                                                                                                • 0

                                                                                                                • DEF:

                                                                                                                • 2600


                                                                                                                During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.


                                                                                                                3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                                                                                                Ash Blossom & Joyous Spring
                                                                                                                FIRE 3
                                                                                                                Ash Blossom & Joyous Spring
                                                                                                                • ATK:

                                                                                                                • 0

                                                                                                                • DEF:

                                                                                                                • 1800


                                                                                                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                2 cardCalled by the Grave
                                                                                                                2 cardCalled by the Grave
                                                                                                                Called by the Grave
                                                                                                                Spell Quick
                                                                                                                Called by the Grave

                                                                                                                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                  Tag(s):

                                                                                                                  1 cardCrossout Designator
                                                                                                                  1 cardCrossout Designator
                                                                                                                  Crossout Designator
                                                                                                                  Spell Quick
                                                                                                                  Crossout Designator

                                                                                                                    Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                                    Tag(s):

                                                                                                                    1 cardDark Hole
                                                                                                                    1 cardDark Hole
                                                                                                                    Dark Hole
                                                                                                                    Spell Normal
                                                                                                                    Dark Hole

                                                                                                                      Destroy all monsters on the field.


                                                                                                                      2 cardForbidden Lance 2 cardForbidden Lance
                                                                                                                      Forbidden Lance
                                                                                                                      Spell Quick
                                                                                                                      Forbidden Lance

                                                                                                                        Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                                                                                                                        1 cardHarpie's Feather Duster
                                                                                                                        1 cardHarpie's Feather Duster
                                                                                                                        Harpie's Feather Duster
                                                                                                                        Spell Normal
                                                                                                                        Harpie's Feather Duster

                                                                                                                          Destroy all Spell and Trap Cards your opponent controls.




                                                                                                                          Tag(s):

                                                                                                                          1 cardKashtira Birth
                                                                                                                          1 cardKashtira Birth
                                                                                                                          Kashtira Birth
                                                                                                                          Spell Continuous
                                                                                                                          Kashtira Birth

                                                                                                                            You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


                                                                                                                            3 cardKashtiratheosis 3 cardKashtiratheosis
                                                                                                                            Kashtiratheosis
                                                                                                                            Spell Normal
                                                                                                                            Kashtiratheosis

                                                                                                                              Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.


                                                                                                                              2 cardPot of Prosperity
                                                                                                                              2 cardPot of Prosperity
                                                                                                                              Pot of Prosperity
                                                                                                                              Spell Normal
                                                                                                                              Pot of Prosperity

                                                                                                                                Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                                                                                                                Tag(s):

                                                                                                                                3 cardPressured Planet Wraitsoth
                                                                                                                                3 cardPressured Planet Wraitsoth
                                                                                                                                Pressured Planet Wraitsoth
                                                                                                                                Spell Field
                                                                                                                                Pressured Planet Wraitsoth

                                                                                                                                  When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                                                                                                                  1 cardTerraforming
                                                                                                                                  1 cardTerraforming
                                                                                                                                  Terraforming
                                                                                                                                  Spell Normal
                                                                                                                                  Terraforming

                                                                                                                                    Add 1 Field Spell from your Deck to your hand.




                                                                                                                                    Tag(s):

                                                                                                                                    1 cardTriple Tactics Talent 1 cardTriple Tactics Talent
                                                                                                                                    Triple Tactics Talent
                                                                                                                                    Spell Normal
                                                                                                                                    Triple Tactics Talent

                                                                                                                                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                                      Tag(s):

                                                                                                                                      1 cardTriple Tactics Thrust 1 cardTriple Tactics Thrust
                                                                                                                                      Triple Tactics Thrust
                                                                                                                                      Spell Normal
                                                                                                                                      Triple Tactics Thrust

                                                                                                                                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                                                                                        1 cardDimensional Barrier 1 cardDimensional Barrier
                                                                                                                                        Dimensional Barrier
                                                                                                                                        Trap Normal
                                                                                                                                        Dimensional Barrier

                                                                                                                                          Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                                                                                                          3 cardEvenly Matched 3 cardEvenly Matched
                                                                                                                                          Evenly Matched
                                                                                                                                          Trap Normal
                                                                                                                                          Evenly Matched

                                                                                                                                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                                                                                            1 cardKashtira Big Bang 1 cardKashtira Big Bang
                                                                                                                                            Kashtira Big Bang
                                                                                                                                            Trap Normal
                                                                                                                                            Kashtira Big Bang

                                                                                                                                              If a "Kashtira" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 "Kashtira" Xyz Monster you control; add 1 of your "Kashtira" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of "Kashtira Big Bang" once per turn.


                                                                                                                                              1 cardAussa the Earth Charmer, Immovable 1 cardAussa the Earth Charmer, Immovable
                                                                                                                                              Aussa the Earth Charmer, Immovable
                                                                                                                                              EARTH
                                                                                                                                              Aussa the Earth Charmer, Immovable
                                                                                                                                              • ATK:

                                                                                                                                              • 1850

                                                                                                                                              • LINK-2

                                                                                                                                              Link Arrow:

                                                                                                                                              Bottom-Left

                                                                                                                                              Bottom-Right


                                                                                                                                              2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                                                                                                                                              1 cardBujinki Ahashima 1 cardBujinki Ahashima
                                                                                                                                              Bujinki Ahashima
                                                                                                                                              LIGHT
                                                                                                                                              Bujinki Ahashima
                                                                                                                                              • ATK:

                                                                                                                                              • 1500

                                                                                                                                              • LINK-2

                                                                                                                                              Link Arrow:

                                                                                                                                              Top

                                                                                                                                              Bottom-Right


                                                                                                                                              2 monsters with the same Level Cannot be used as Link Material. You can only use each of the following effects of "Bujinki Ahashima" once per turn. ● If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only. ● If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                                                                                                                              1 cardInfinitrack Fortress Megaclops 1 cardInfinitrack Fortress Megaclops
                                                                                                                                              Infinitrack Fortress Megaclops
                                                                                                                                              EARTH
                                                                                                                                              Infinitrack Fortress Megaclops
                                                                                                                                              • ATK:

                                                                                                                                              • 4000

                                                                                                                                              • LINK-3

                                                                                                                                              Link Arrow:

                                                                                                                                              Right

                                                                                                                                              Bottom-Left

                                                                                                                                              Bottom-Right


                                                                                                                                              3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.


                                                                                                                                              1 cardDark Armed, the Dragon of Annihilation 1 cardDark Armed, the Dragon of Annihilation
                                                                                                                                              Dark Armed, the Dragon of Annihilation
                                                                                                                                              DARK
                                                                                                                                              Dark Armed, the Dragon of Annihilation
                                                                                                                                              • ATK:

                                                                                                                                              • 2800

                                                                                                                                              • DEF:

                                                                                                                                              • 1000


                                                                                                                                              2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.


                                                                                                                                              1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                              1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                              Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                              LIGHT
                                                                                                                                              Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                              • ATK:

                                                                                                                                              • 3000

                                                                                                                                              • DEF:

                                                                                                                                              • 3000


                                                                                                                                              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                                                              Tag(s):

                                                                                                                                              2 cardKashtira Arise-Heart
                                                                                                                                              2 cardKashtira Arise-Heart
                                                                                                                                              Kashtira Arise-Heart
                                                                                                                                              DARK
                                                                                                                                              Kashtira Arise-Heart
                                                                                                                                              • ATK:

                                                                                                                                              • 3000

                                                                                                                                              • DEF:

                                                                                                                                              • 3000


                                                                                                                                              3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                                                                                                                                              2 cardKashtira Shangri-Ira 2 cardKashtira Shangri-Ira
                                                                                                                                              Kashtira Shangri-Ira
                                                                                                                                              FIRE
                                                                                                                                              Kashtira Shangri-Ira
                                                                                                                                              • ATK:

                                                                                                                                              • 0

                                                                                                                                              • DEF:

                                                                                                                                              • 3000


                                                                                                                                              2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                                                                                              1 cardMecha Phantom Beast Dracossack 1 cardMecha Phantom Beast Dracossack
                                                                                                                                              Mecha Phantom Beast Dracossack
                                                                                                                                              WIND
                                                                                                                                              Mecha Phantom Beast Dracossack
                                                                                                                                              • ATK:

                                                                                                                                              • 2600

                                                                                                                                              • DEF:

                                                                                                                                              • 2200


                                                                                                                                              2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


                                                                                                                                              1 cardNumber 11: Big Eye 1 cardNumber 11: Big Eye
                                                                                                                                              Number 11: Big Eye
                                                                                                                                              DARK
                                                                                                                                              Number 11: Big Eye
                                                                                                                                              • ATK:

                                                                                                                                              • 2600

                                                                                                                                              • DEF:

                                                                                                                                              • 2000


                                                                                                                                              2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                                                                                                                                              1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                                                                              Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                                              EARTH
                                                                                                                                              Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                                              • ATK:

                                                                                                                                              • 2100

                                                                                                                                              • DEF:

                                                                                                                                              • 2000


                                                                                                                                              2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                                                                                              1 cardNumber 98: Antitopian 1 cardNumber 98: Antitopian
                                                                                                                                              Number 98: Antitopian
                                                                                                                                              DARK
                                                                                                                                              Number 98: Antitopian
                                                                                                                                              • ATK:

                                                                                                                                              • 2000

                                                                                                                                              • DEF:

                                                                                                                                              • 2500


                                                                                                                                              2 Level 4 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; change that monster to Defense Position. During either player's turn, while this card is in your Graveyard: You can target 1 "Utopia" monster on the field; Special Summon this card in Defense Position, and if you do, attach that monster to this card as an Xyz Material. You can only use this effect of "Number 98: Antitopian" once per turn.


                                                                                                                                              1 cardRed-Eyes Flare Metal Dragon 1 cardRed-Eyes Flare Metal Dragon
                                                                                                                                              Red-Eyes Flare Metal Dragon
                                                                                                                                              DARK
                                                                                                                                              Red-Eyes Flare Metal Dragon
                                                                                                                                              • ATK:

                                                                                                                                              • 2800

                                                                                                                                              • DEF:

                                                                                                                                              • 2400


                                                                                                                                              2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.


                                                                                                                                              1 cardDark Anthelion Dragon 1 cardDark Anthelion Dragon
                                                                                                                                              Dark Anthelion Dragon
                                                                                                                                              DARK10
                                                                                                                                              Dark Anthelion Dragon
                                                                                                                                              • ATK:

                                                                                                                                              • 3000

                                                                                                                                              • DEF:

                                                                                                                                              • 2500


                                                                                                                                              [ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls; halve its original ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] 2 Level 7 monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


                                                                                                                                              7/Seventh Place

                                                                                                                                              めゐ (32041)

                                                                                                                                              Main: 44 Extra: 15

                                                                                                                                              3 cardKashtira Fenrir
                                                                                                                                              3 cardKashtira Fenrir
                                                                                                                                              Kashtira Fenrir
                                                                                                                                              EARTH 7
                                                                                                                                              Kashtira Fenrir
                                                                                                                                              • ATK:

                                                                                                                                              • 2400

                                                                                                                                              • DEF:

                                                                                                                                              • 2400


                                                                                                                                              If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                                                                                                                              2 cardKashtira Riseheart 2 cardKashtira Riseheart
                                                                                                                                              Kashtira Riseheart
                                                                                                                                              FIRE 4
                                                                                                                                              Kashtira Riseheart
                                                                                                                                              • ATK:

                                                                                                                                              • 1500

                                                                                                                                              • DEF:

                                                                                                                                              • 2100


                                                                                                                                              If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.


                                                                                                                                              3 cardKashtira Unicorn
                                                                                                                                              3 cardKashtira Unicorn
                                                                                                                                              Kashtira Unicorn
                                                                                                                                              WIND 7
                                                                                                                                              Kashtira Unicorn
                                                                                                                                              • ATK:

                                                                                                                                              • 2500

                                                                                                                                              • DEF:

                                                                                                                                              • 2100


                                                                                                                                              If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                                                                                                                                              3 cardMaxx "C"
                                                                                                                                              3 cardMaxx "C"
                                                                                                                                              Maxx "C"
                                                                                                                                              EARTH 2
                                                                                                                                              Maxx "C"
                                                                                                                                              • ATK:

                                                                                                                                              • 500

                                                                                                                                              • DEF:

                                                                                                                                              • 200


                                                                                                                                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                                              1 cardScareclaw Kashtira 1 cardScareclaw Kashtira
                                                                                                                                              Scareclaw Kashtira
                                                                                                                                              EARTH 7
                                                                                                                                              Scareclaw Kashtira
                                                                                                                                              • ATK:

                                                                                                                                              • 0

                                                                                                                                              • DEF:

                                                                                                                                              • 2600


                                                                                                                                              During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.


                                                                                                                                              1 cardTearlaments Havnis
                                                                                                                                              1 cardTearlaments Havnis
                                                                                                                                              Tearlaments Havnis
                                                                                                                                              DARK 3
                                                                                                                                              Tearlaments Havnis
                                                                                                                                              • ATK:

                                                                                                                                              • 1600

                                                                                                                                              • DEF:

                                                                                                                                              • 1000


                                                                                                                                              When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


                                                                                                                                              3 cardTearlaments Kashtira
                                                                                                                                              3 cardTearlaments Kashtira
                                                                                                                                              Tearlaments Kashtira
                                                                                                                                              WATER 7
                                                                                                                                              Tearlaments Kashtira
                                                                                                                                              • ATK:

                                                                                                                                              • 2300

                                                                                                                                              • DEF:

                                                                                                                                              • 1200


                                                                                                                                              During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                                                                                                                                              1 cardTearlaments Merrli
                                                                                                                                              1 cardTearlaments Merrli
                                                                                                                                              Tearlaments Merrli
                                                                                                                                              DARK 2
                                                                                                                                              Tearlaments Merrli
                                                                                                                                              • ATK:

                                                                                                                                              • 800

                                                                                                                                              • DEF:

                                                                                                                                              • 2000


                                                                                                                                              If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn.


                                                                                                                                              2 cardTearlaments Reinoheart
                                                                                                                                              2 cardTearlaments Reinoheart
                                                                                                                                              Tearlaments Reinoheart
                                                                                                                                              WATER 4
                                                                                                                                              Tearlaments Reinoheart
                                                                                                                                              • ATK:

                                                                                                                                              • 1500

                                                                                                                                              • DEF:

                                                                                                                                              • 2100


                                                                                                                                              If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


                                                                                                                                              3 cardTearlaments Scheiren
                                                                                                                                              3 cardTearlaments Scheiren
                                                                                                                                              Tearlaments Scheiren
                                                                                                                                              DARK 4
                                                                                                                                              Tearlaments Scheiren
                                                                                                                                              • ATK:

                                                                                                                                              • 1800

                                                                                                                                              • DEF:

                                                                                                                                              • 1300


                                                                                                                                              During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


                                                                                                                                              2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
                                                                                                                                              Ash Blossom & Joyous Spring
                                                                                                                                              FIRE 3
                                                                                                                                              Ash Blossom & Joyous Spring
                                                                                                                                              • ATK:

                                                                                                                                              • 0

                                                                                                                                              • DEF:

                                                                                                                                              • 1800


                                                                                                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                                              3 cardBook of Eclipse 3 cardBook of Eclipse
                                                                                                                                              Book of Eclipse
                                                                                                                                              Spell Quick
                                                                                                                                              Book of Eclipse

                                                                                                                                                Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                                                                                                                                                1 cardInstant Fusion
                                                                                                                                                1 cardInstant Fusion
                                                                                                                                                Instant Fusion
                                                                                                                                                Spell Normal
                                                                                                                                                Instant Fusion

                                                                                                                                                  Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                                                                                                                                                  2 cardKashtira Birth
                                                                                                                                                  2 cardKashtira Birth
                                                                                                                                                  Kashtira Birth
                                                                                                                                                  Spell Continuous
                                                                                                                                                  Kashtira Birth

                                                                                                                                                    You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


                                                                                                                                                    3 cardKashtira Overlap 3 cardKashtira Overlap
                                                                                                                                                    Kashtira Overlap
                                                                                                                                                    Spell Quick
                                                                                                                                                    Kashtira Overlap

                                                                                                                                                      Target 1 monster on the field; banish 1 monster with 1500 ATK/2100 DEF from your hand, your GY, or face-up on either field, and if you do, the targeted monster gains 1500 ATK. If this card is banished and you control a "Kashtira" monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Kashtira Overlap" once per turn.


                                                                                                                                                      2 cardKashtiratheosis 2 cardKashtiratheosis
                                                                                                                                                      Kashtiratheosis
                                                                                                                                                      Spell Normal
                                                                                                                                                      Kashtiratheosis

                                                                                                                                                        Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.


                                                                                                                                                        1 cardPrimeval Planet Perlereino
                                                                                                                                                        1 cardPrimeval Planet Perlereino
                                                                                                                                                        Primeval Planet Perlereino
                                                                                                                                                        Spell Field
                                                                                                                                                        Primeval Planet Perlereino

                                                                                                                                                          When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.


                                                                                                                                                          1 cardTerraforming
                                                                                                                                                          1 cardTerraforming
                                                                                                                                                          Terraforming
                                                                                                                                                          Spell Normal
                                                                                                                                                          Terraforming

                                                                                                                                                            Add 1 Field Spell from your Deck to your hand.




                                                                                                                                                            Tag(s):

                                                                                                                                                            3 cardTriple Tactics Talent 3 cardTriple Tactics Talent
                                                                                                                                                            Triple Tactics Talent
                                                                                                                                                            Spell Normal
                                                                                                                                                            Triple Tactics Talent

                                                                                                                                                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                                                              Tag(s):

                                                                                                                                                              3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                                                                                                                              Infinite Impermanence
                                                                                                                                                              Trap Normal
                                                                                                                                                              Infinite Impermanence

                                                                                                                                                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                                                1 cardTearlaments Sulliek
                                                                                                                                                                1 cardTearlaments Sulliek
                                                                                                                                                                Tearlaments Sulliek
                                                                                                                                                                Trap Continuous
                                                                                                                                                                Tearlaments Sulliek

                                                                                                                                                                  If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                                                                                                                                                  1 cardPredaplant Dragostapelia 1 cardPredaplant Dragostapelia
                                                                                                                                                                  Predaplant Dragostapelia
                                                                                                                                                                  DARK 8
                                                                                                                                                                  Predaplant Dragostapelia
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2700

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1900


                                                                                                                                                                  1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                                                                                                                                  1 cardTearlaments Kaleido-Heart 1 cardTearlaments Kaleido-Heart
                                                                                                                                                                  Tearlaments Kaleido-Heart
                                                                                                                                                                  DARK 9
                                                                                                                                                                  Tearlaments Kaleido-Heart
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 3000

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 3000


                                                                                                                                                                  "Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.


                                                                                                                                                                  2 cardTearlaments Kitkallos
                                                                                                                                                                  2 cardTearlaments Kitkallos
                                                                                                                                                                  Tearlaments Kitkallos
                                                                                                                                                                  DARK 5
                                                                                                                                                                  Tearlaments Kitkallos
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2300

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1200


                                                                                                                                                                  1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                                                                                                                                                  1 cardTearlaments Rulkallos 1 cardTearlaments Rulkallos
                                                                                                                                                                  Tearlaments Rulkallos
                                                                                                                                                                  WATER 8
                                                                                                                                                                  Tearlaments Rulkallos
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 3000

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2500


                                                                                                                                                                  "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                                                                                                                                                  1 cardAussa the Earth Charmer, Immovable 1 cardAussa the Earth Charmer, Immovable
                                                                                                                                                                  Aussa the Earth Charmer, Immovable
                                                                                                                                                                  EARTH
                                                                                                                                                                  Aussa the Earth Charmer, Immovable
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1850

                                                                                                                                                                  • LINK-2

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                                                                                                                                                                  2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                                                                                                                                                                  1 cardDharc the Dark Charmer, Gloomy 1 cardDharc the Dark Charmer, Gloomy
                                                                                                                                                                  Dharc the Dark Charmer, Gloomy
                                                                                                                                                                  DARK
                                                                                                                                                                  Dharc the Dark Charmer, Gloomy
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1850

                                                                                                                                                                  • LINK-2

                                                                                                                                                                  Link Arrow:

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                                                                                                                                                                  2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                                                                                                                  1 cardMekk-Knight Crusadia Avramax 1 cardMekk-Knight Crusadia Avramax
                                                                                                                                                                  Mekk-Knight Crusadia Avramax
                                                                                                                                                                  LIGHT
                                                                                                                                                                  Mekk-Knight Crusadia Avramax
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 3000

                                                                                                                                                                  • LINK-4

                                                                                                                                                                  Link Arrow:

                                                                                                                                                                  Left

                                                                                                                                                                  Right

                                                                                                                                                                  Bottom-Left

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                                                                                                                                                                  2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                                                                                                                                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                  LIGHT
                                                                                                                                                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 3000

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 3000


                                                                                                                                                                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                                                                                  Tag(s):

                                                                                                                                                                  2 cardKashtira Arise-Heart
                                                                                                                                                                  2 cardKashtira Arise-Heart
                                                                                                                                                                  Kashtira Arise-Heart
                                                                                                                                                                  DARK
                                                                                                                                                                  Kashtira Arise-Heart
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 3000

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 3000


                                                                                                                                                                  3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                                                                                                                                                                  1 cardKashtira Shangri-Ira 1 cardKashtira Shangri-Ira
                                                                                                                                                                  Kashtira Shangri-Ira
                                                                                                                                                                  FIRE
                                                                                                                                                                  Kashtira Shangri-Ira
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 0

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 3000


                                                                                                                                                                  2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                                                                                                                  1 cardNumber 11: Big Eye 1 cardNumber 11: Big Eye
                                                                                                                                                                  Number 11: Big Eye
                                                                                                                                                                  DARK
                                                                                                                                                                  Number 11: Big Eye
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2600

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2000


                                                                                                                                                                  2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                                                                                                                                                                  1 cardNumber 89: Diablosis the Mind Hacker
                                                                                                                                                                  1 cardNumber 89: Diablosis the Mind Hacker
                                                                                                                                                                  Number 89: Diablosis the Mind Hacker
                                                                                                                                                                  DARK
                                                                                                                                                                  Number 89: Diablosis the Mind Hacker
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2800

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1200


                                                                                                                                                                  2 Level 7 monsters Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of "Number 89: Diablosis the Mind Hacker" once per turn.


                                                                                                                                                                  1 cardTime Thief Redoer 1 cardTime Thief Redoer
                                                                                                                                                                  Time Thief Redoer
                                                                                                                                                                  DARK
                                                                                                                                                                  Time Thief Redoer
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2400

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2000


                                                                                                                                                                  2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                                                                                                                                                  8/Eighth Place

                                                                                                                                                                  Fukuoaka Soujirou (01234)

                                                                                                                                                                  Main: 41 Extra: 15

                                                                                                                                                                  2 cardDimension Shifter
                                                                                                                                                                  2 cardDimension Shifter
                                                                                                                                                                  Dimension Shifter
                                                                                                                                                                  DARK 6
                                                                                                                                                                  Dimension Shifter
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1200

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2200


                                                                                                                                                                  If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


                                                                                                                                                                  3 cardDinomorphia Therizia 3 cardDinomorphia Therizia
                                                                                                                                                                  Dinomorphia Therizia
                                                                                                                                                                  DARK 4
                                                                                                                                                                  Dinomorphia Therizia
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 0


                                                                                                                                                                  If this card is Normal or Special Summoned: You can Set 1 "Dinomorphia" Trap directly from your Deck to your Spell & Trap Zone, then if your LP are 2000 or less, this card gains 500 ATK. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Therizia". You can only use each effect of "Dinomorphia Therizia" once per turn.


                                                                                                                                                                  3 cardKashtira Fenrir
                                                                                                                                                                  3 cardKashtira Fenrir
                                                                                                                                                                  Kashtira Fenrir
                                                                                                                                                                  EARTH 7
                                                                                                                                                                  Kashtira Fenrir
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2400

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2400


                                                                                                                                                                  If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                                                                                                                                                  1 cardKashtira Riseheart 1 cardKashtira Riseheart
                                                                                                                                                                  Kashtira Riseheart
                                                                                                                                                                  FIRE 4
                                                                                                                                                                  Kashtira Riseheart
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2100


                                                                                                                                                                  If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.


                                                                                                                                                                  3 cardKashtira Unicorn
                                                                                                                                                                  3 cardKashtira Unicorn
                                                                                                                                                                  Kashtira Unicorn
                                                                                                                                                                  WIND 7
                                                                                                                                                                  Kashtira Unicorn
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2100


                                                                                                                                                                  If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                                                                                                                                                                  3 cardMaxx "C"
                                                                                                                                                                  3 cardMaxx "C"
                                                                                                                                                                  Maxx "C"
                                                                                                                                                                  EARTH 2
                                                                                                                                                                  Maxx "C"
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 200


                                                                                                                                                                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                                                                  1 cardTearlaments Kashtira
                                                                                                                                                                  1 cardTearlaments Kashtira
                                                                                                                                                                  Tearlaments Kashtira
                                                                                                                                                                  WATER 7
                                                                                                                                                                  Tearlaments Kashtira
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2300

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1200


                                                                                                                                                                  During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                                                                                                                                                                  2 cardGhost Reaper & Winter Cherries 2 cardGhost Reaper & Winter Cherries
                                                                                                                                                                  Ghost Reaper & Winter Cherries
                                                                                                                                                                  DARK 3
                                                                                                                                                                  Ghost Reaper & Winter Cherries
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 0

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1800


                                                                                                                                                                  If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.


                                                                                                                                                                  1 cardKashtira Birth
                                                                                                                                                                  1 cardKashtira Birth
                                                                                                                                                                  Kashtira Birth
                                                                                                                                                                  Spell Continuous
                                                                                                                                                                  Kashtira Birth

                                                                                                                                                                    You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


                                                                                                                                                                    2 cardKashtiratheosis 2 cardKashtiratheosis
                                                                                                                                                                    Kashtiratheosis
                                                                                                                                                                    Spell Normal
                                                                                                                                                                    Kashtiratheosis

                                                                                                                                                                      Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.


                                                                                                                                                                      1 cardNecrovalley 1 cardNecrovalley
                                                                                                                                                                      Necrovalley
                                                                                                                                                                      Spell Field
                                                                                                                                                                      Necrovalley

                                                                                                                                                                        All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                                                                                                                                                                        1 cardPot of Prosperity
                                                                                                                                                                        1 cardPot of Prosperity
                                                                                                                                                                        Pot of Prosperity
                                                                                                                                                                        Spell Normal
                                                                                                                                                                        Pot of Prosperity

                                                                                                                                                                          Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                                                                                                                                                          Tag(s):

                                                                                                                                                                          3 cardPressured Planet Wraitsoth
                                                                                                                                                                          3 cardPressured Planet Wraitsoth
                                                                                                                                                                          Pressured Planet Wraitsoth
                                                                                                                                                                          Spell Field
                                                                                                                                                                          Pressured Planet Wraitsoth

                                                                                                                                                                            When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                                                                                                                                                            1 cardSet Rotation
                                                                                                                                                                            1 cardSet Rotation
                                                                                                                                                                            Set Rotation
                                                                                                                                                                            Spell Quick
                                                                                                                                                                            Set Rotation

                                                                                                                                                                              Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.


                                                                                                                                                                              1 cardTerraforming
                                                                                                                                                                              1 cardTerraforming
                                                                                                                                                                              Terraforming
                                                                                                                                                                              Spell Normal
                                                                                                                                                                              Terraforming

                                                                                                                                                                                Add 1 Field Spell from your Deck to your hand.




                                                                                                                                                                                Tag(s):

                                                                                                                                                                                3 cardCompulsory Evacuation Device
                                                                                                                                                                                3 cardCompulsory Evacuation Device
                                                                                                                                                                                Compulsory Evacuation Device
                                                                                                                                                                                Trap Normal
                                                                                                                                                                                Compulsory Evacuation Device

                                                                                                                                                                                  Target 1 monster on the field; return that target to the hand.


                                                                                                                                                                                  2 cardDinomorphia Frenzy 2 cardDinomorphia Frenzy
                                                                                                                                                                                  Dinomorphia Frenzy
                                                                                                                                                                                  Trap Normal
                                                                                                                                                                                  Dinomorphia Frenzy

                                                                                                                                                                                    During your opponent's Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" Fusion Monster from your Extra Deck, using only 1 monster from your Deck and 1 monster from your Extra Deck as Fusion Material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Frenzy" per turn.


                                                                                                                                                                                    2 cardEvenly Matched 2 cardEvenly Matched
                                                                                                                                                                                    Evenly Matched
                                                                                                                                                                                    Trap Normal
                                                                                                                                                                                    Evenly Matched

                                                                                                                                                                                      At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                                                                                                                                      3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                                                                                                                                                      Infinite Impermanence
                                                                                                                                                                                      Trap Normal
                                                                                                                                                                                      Infinite Impermanence

                                                                                                                                                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                                                                        1 cardKashtira Big Bang 1 cardKashtira Big Bang
                                                                                                                                                                                        Kashtira Big Bang
                                                                                                                                                                                        Trap Normal
                                                                                                                                                                                        Kashtira Big Bang

                                                                                                                                                                                          If a "Kashtira" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 "Kashtira" Xyz Monster you control; add 1 of your "Kashtira" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of "Kashtira Big Bang" once per turn.


                                                                                                                                                                                          2 cardSolemn Judgment 2 cardSolemn Judgment
                                                                                                                                                                                          Solemn Judgment
                                                                                                                                                                                          Trap Counter
                                                                                                                                                                                          Solemn Judgment

                                                                                                                                                                                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                                                                                                                            Tag(s):

                                                                                                                                                                                            1 cardDinomorphia Kentregina 1 cardDinomorphia Kentregina
                                                                                                                                                                                            Dinomorphia Kentregina
                                                                                                                                                                                            DARK 6
                                                                                                                                                                                            Dinomorphia Kentregina
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 4000

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 0


                                                                                                                                                                                            2 "Dinomorphia" monsters with different names Loses ATK equal to your LP. You can only use each of the following effects of "Dinomorphia Kentregina" once per turn. During the Main Phase (Quick Effect): You can pay half your LP and banish 1 "Dinomorphia" Normal Trap from your GY; this effect becomes that Trap's effect when that card is activated. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.


                                                                                                                                                                                            2 cardDinomorphia Rexterm 2 cardDinomorphia Rexterm
                                                                                                                                                                                            Dinomorphia Rexterm
                                                                                                                                                                                            DARK 8
                                                                                                                                                                                            Dinomorphia Rexterm
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 3000

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 0


                                                                                                                                                                                            1 "Dinomorphia" Fusion Monster + 1 "Dinomorphia" monster Your opponent cannot activate the effects of monsters they control that have ATK greater than or equal to your LP. You can only use each of the following effects of "Dinomorphia Rexterm" once per turn. (Quick Effect): You can pay half your LP; the ATK of all monsters your opponent currently controls become equal to your LP, until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 6 or lower "Dinomorphia" monster from your GY.


                                                                                                                                                                                            2 cardDinomorphia Stealthbergia 2 cardDinomorphia Stealthbergia
                                                                                                                                                                                            Dinomorphia Stealthbergia
                                                                                                                                                                                            DARK 6
                                                                                                                                                                                            Dinomorphia Stealthbergia
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 0

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 2500


                                                                                                                                                                                            2 "Dinomorphia" monsters with different names While your LP are 2000 or less, you do not pay LP to activate Trap Cards or "Dinomorphia" monster effects. You can only use each of the following effects of "Dinomorphia Stealthbergia" once per turn. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.


                                                                                                                                                                                            1 cardTearlaments Kitkallos
                                                                                                                                                                                            1 cardTearlaments Kitkallos
                                                                                                                                                                                            Tearlaments Kitkallos
                                                                                                                                                                                            DARK 5
                                                                                                                                                                                            Tearlaments Kitkallos
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 2300

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 1200


                                                                                                                                                                                            1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                                                                                                                                                                            1 cardDonner, Dagger Fur Hire 1 cardDonner, Dagger Fur Hire
                                                                                                                                                                                            Donner, Dagger Fur Hire
                                                                                                                                                                                            EARTH
                                                                                                                                                                                            Donner, Dagger Fur Hire
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 1600

                                                                                                                                                                                            • LINK-2

                                                                                                                                                                                            Link Arrow:

                                                                                                                                                                                            Bottom

                                                                                                                                                                                            Bottom-Right


                                                                                                                                                                                            2 monsters with different Types You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.


                                                                                                                                                                                            1 cardPsychic End Punisher 1 cardPsychic End Punisher
                                                                                                                                                                                            Psychic End Punisher
                                                                                                                                                                                            LIGHT 11
                                                                                                                                                                                            Psychic End Punisher
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 3500

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 3500


                                                                                                                                                                                            1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                                                                                                                                                                            1 cardDark Armed, the Dragon of Annihilation 1 cardDark Armed, the Dragon of Annihilation
                                                                                                                                                                                            Dark Armed, the Dragon of Annihilation
                                                                                                                                                                                            DARK
                                                                                                                                                                                            Dark Armed, the Dragon of Annihilation
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 2800

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 1000


                                                                                                                                                                                            2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.


                                                                                                                                                                                            2 cardKashtira Arise-Heart
                                                                                                                                                                                            2 cardKashtira Arise-Heart
                                                                                                                                                                                            Kashtira Arise-Heart
                                                                                                                                                                                            DARK
                                                                                                                                                                                            Kashtira Arise-Heart
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 3000

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 3000


                                                                                                                                                                                            3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                                                                                                                                                                                            1 cardKashtira Shangri-Ira 1 cardKashtira Shangri-Ira
                                                                                                                                                                                            Kashtira Shangri-Ira
                                                                                                                                                                                            FIRE
                                                                                                                                                                                            Kashtira Shangri-Ira
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 0

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 3000


                                                                                                                                                                                            2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                                                                                                                                            1 cardNumber 11: Big Eye 1 cardNumber 11: Big Eye
                                                                                                                                                                                            Number 11: Big Eye
                                                                                                                                                                                            DARK
                                                                                                                                                                                            Number 11: Big Eye
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 2600

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 2000


                                                                                                                                                                                            2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                                                                                                                                                                                            1 cardNumber 76: Harmonizer Gradielle 1 cardNumber 76: Harmonizer Gradielle
                                                                                                                                                                                            Number 76: Harmonizer Gradielle
                                                                                                                                                                                            LIGHT
                                                                                                                                                                                            Number 76: Harmonizer Gradielle
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 2700

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 2100


                                                                                                                                                                                            2 Level 7 monsters This card's Attribute is also treated as each of its attached materials' Attributes. Cannot be destroyed by battle with a monster of the same Attribute, also cannot be destroyed by the activated effects of your opponent's monsters with the same Attribute. (Quick Effect): You can target 1 monster in your opponent's GY; detach 1 material from this card, and if you do, attach that target to this card as material. You can only use this effect of "Number 76: Harmonizer Gradielle" once per turn.


                                                                                                                                                                                            1 cardNumber 89: Diablosis the Mind Hacker
                                                                                                                                                                                            1 cardNumber 89: Diablosis the Mind Hacker
                                                                                                                                                                                            Number 89: Diablosis the Mind Hacker
                                                                                                                                                                                            DARK
                                                                                                                                                                                            Number 89: Diablosis the Mind Hacker
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 2800

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 1200


                                                                                                                                                                                            2 Level 7 monsters Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of "Number 89: Diablosis the Mind Hacker" once per turn.


                                                                                                                                                                                            9/Ninth Place

                                                                                                                                                                                            ワダ (21340)

                                                                                                                                                                                            Main: 40 Extra: 15

                                                                                                                                                                                            3 cardKashtira Fenrir
                                                                                                                                                                                            3 cardKashtira Fenrir
                                                                                                                                                                                            Kashtira Fenrir
                                                                                                                                                                                            EARTH 7
                                                                                                                                                                                            Kashtira Fenrir
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 2400

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 2400


                                                                                                                                                                                            If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                                                                                                                                                                            2 cardKelbek the Ancient Vanguard
                                                                                                                                                                                            2 cardKelbek the Ancient Vanguard
                                                                                                                                                                                            Kelbek the Ancient Vanguard
                                                                                                                                                                                            EARTH 4
                                                                                                                                                                                            Kelbek the Ancient Vanguard
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 1500

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 1800


                                                                                                                                                                                            If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; Special Summon this card from your hand, then return that monster to the hand. If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of "Kelbek the Ancient Vanguard" once per turn.


                                                                                                                                                                                            1 cardKeldo the Sacred Protector
                                                                                                                                                                                            1 cardKeldo the Sacred Protector
                                                                                                                                                                                            Keldo the Sacred Protector
                                                                                                                                                                                            EARTH 4
                                                                                                                                                                                            Keldo the Sacred Protector
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 1200

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 1600


                                                                                                                                                                                            You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.


                                                                                                                                                                                            3 cardMaxx "C"
                                                                                                                                                                                            3 cardMaxx "C"
                                                                                                                                                                                            Maxx "C"
                                                                                                                                                                                            EARTH 2
                                                                                                                                                                                            Maxx "C"
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 500

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 200


                                                                                                                                                                                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                                                                                            1 cardMudora the Sword Oracle
                                                                                                                                                                                            1 cardMudora the Sword Oracle
                                                                                                                                                                                            Mudora the Sword Oracle
                                                                                                                                                                                            EARTH 4
                                                                                                                                                                                            Mudora the Sword Oracle
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 1500

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 1800


                                                                                                                                                                                            You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.


                                                                                                                                                                                            2 cardTearlaments Havnis
                                                                                                                                                                                            2 cardTearlaments Havnis
                                                                                                                                                                                            Tearlaments Havnis
                                                                                                                                                                                            DARK 3
                                                                                                                                                                                            Tearlaments Havnis
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 1600

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 1000


                                                                                                                                                                                            When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


                                                                                                                                                                                            3 cardTearlaments Kashtira
                                                                                                                                                                                            3 cardTearlaments Kashtira
                                                                                                                                                                                            Tearlaments Kashtira
                                                                                                                                                                                            WATER 7
                                                                                                                                                                                            Tearlaments Kashtira
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 2300

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 1200


                                                                                                                                                                                            During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                                                                                                                                                                                            3 cardTearlaments Merrli
                                                                                                                                                                                            3 cardTearlaments Merrli
                                                                                                                                                                                            Tearlaments Merrli
                                                                                                                                                                                            DARK 2
                                                                                                                                                                                            Tearlaments Merrli
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 800

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 2000


                                                                                                                                                                                            If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn.


                                                                                                                                                                                            3 cardTearlaments Reinoheart
                                                                                                                                                                                            3 cardTearlaments Reinoheart
                                                                                                                                                                                            Tearlaments Reinoheart
                                                                                                                                                                                            WATER 4
                                                                                                                                                                                            Tearlaments Reinoheart
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 1500

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 2100


                                                                                                                                                                                            If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


                                                                                                                                                                                            3 cardTearlaments Scheiren
                                                                                                                                                                                            3 cardTearlaments Scheiren
                                                                                                                                                                                            Tearlaments Scheiren
                                                                                                                                                                                            DARK 4
                                                                                                                                                                                            Tearlaments Scheiren
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 1800

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 1300


                                                                                                                                                                                            During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


                                                                                                                                                                                            3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                                                                                                                                                                            Ash Blossom & Joyous Spring
                                                                                                                                                                                            FIRE 3
                                                                                                                                                                                            Ash Blossom & Joyous Spring
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 0

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 1800


                                                                                                                                                                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                                                                                            1 cardFoolish Burial Goods
                                                                                                                                                                                            1 cardFoolish Burial Goods
                                                                                                                                                                                            Foolish Burial Goods
                                                                                                                                                                                            Spell Normal
                                                                                                                                                                                            Foolish Burial Goods

                                                                                                                                                                                              Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                                                                                                                                                                              1 cardInstant Fusion
                                                                                                                                                                                              1 cardInstant Fusion
                                                                                                                                                                                              Instant Fusion
                                                                                                                                                                                              Spell Normal
                                                                                                                                                                                              Instant Fusion

                                                                                                                                                                                                Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                                                                                                                                                                                                2 cardPressured Planet Wraitsoth
                                                                                                                                                                                                2 cardPressured Planet Wraitsoth
                                                                                                                                                                                                Pressured Planet Wraitsoth
                                                                                                                                                                                                Spell Field
                                                                                                                                                                                                Pressured Planet Wraitsoth

                                                                                                                                                                                                  When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                                                                                                                                                                                  1 cardPrimeval Planet Perlereino
                                                                                                                                                                                                  1 cardPrimeval Planet Perlereino
                                                                                                                                                                                                  Primeval Planet Perlereino
                                                                                                                                                                                                  Spell Field
                                                                                                                                                                                                  Primeval Planet Perlereino

                                                                                                                                                                                                    When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.


                                                                                                                                                                                                    1 cardTearlaments Heartbeat 1 cardTearlaments Heartbeat
                                                                                                                                                                                                    Tearlaments Heartbeat
                                                                                                                                                                                                    Spell Quick
                                                                                                                                                                                                    Tearlaments Heartbeat

                                                                                                                                                                                                      Target 1 Spell/Trap on the field, or you can target 2 if you control "Visas Starfrost"; shuffle them into the Deck, then send 1 card from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" Trap in your GY; add it to your hand. You can only use 1 "Tearlaments Heartbeat" effect per turn, and only once that turn.


                                                                                                                                                                                                      2 cardTearlaments Scream 2 cardTearlaments Scream
                                                                                                                                                                                                      Tearlaments Scream
                                                                                                                                                                                                      Spell Continuous
                                                                                                                                                                                                      Tearlaments Scream

                                                                                                                                                                                                        If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.


                                                                                                                                                                                                        1 cardTerraforming
                                                                                                                                                                                                        1 cardTerraforming
                                                                                                                                                                                                        Terraforming
                                                                                                                                                                                                        Spell Normal
                                                                                                                                                                                                        Terraforming

                                                                                                                                                                                                          Add 1 Field Spell from your Deck to your hand.




                                                                                                                                                                                                          Tag(s):

                                                                                                                                                                                                          1 cardTearlaments Cryme 1 cardTearlaments Cryme
                                                                                                                                                                                                          Tearlaments Cryme
                                                                                                                                                                                                          Trap Counter
                                                                                                                                                                                                          Tearlaments Cryme

                                                                                                                                                                                                            When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.


                                                                                                                                                                                                            1 cardTearlaments Metanoise 1 cardTearlaments Metanoise
                                                                                                                                                                                                            Tearlaments Metanoise
                                                                                                                                                                                                            Trap Normal
                                                                                                                                                                                                            Tearlaments Metanoise

                                                                                                                                                                                                              If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.


                                                                                                                                                                                                              2 cardTearlaments Sulliek
                                                                                                                                                                                                              2 cardTearlaments Sulliek
                                                                                                                                                                                                              Tearlaments Sulliek
                                                                                                                                                                                                              Trap Continuous
                                                                                                                                                                                                              Tearlaments Sulliek

                                                                                                                                                                                                                If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                                                                                                                                                                                                1 cardPredaplant Dragostapelia 1 cardPredaplant Dragostapelia
                                                                                                                                                                                                                Predaplant Dragostapelia
                                                                                                                                                                                                                DARK 8
                                                                                                                                                                                                                Predaplant Dragostapelia
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 2700

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 1900


                                                                                                                                                                                                                1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                                                                                                                                                                                1 cardTearlaments Kaleido-Heart 1 cardTearlaments Kaleido-Heart
                                                                                                                                                                                                                Tearlaments Kaleido-Heart
                                                                                                                                                                                                                DARK 9
                                                                                                                                                                                                                Tearlaments Kaleido-Heart
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 3000

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 3000


                                                                                                                                                                                                                "Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.


                                                                                                                                                                                                                2 cardTearlaments Kitkallos
                                                                                                                                                                                                                2 cardTearlaments Kitkallos
                                                                                                                                                                                                                Tearlaments Kitkallos
                                                                                                                                                                                                                DARK 5
                                                                                                                                                                                                                Tearlaments Kitkallos
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 2300

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 1200


                                                                                                                                                                                                                1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                                                                                                                                                                                                1 cardTearlaments Rulkallos 1 cardTearlaments Rulkallos
                                                                                                                                                                                                                Tearlaments Rulkallos
                                                                                                                                                                                                                WATER 8
                                                                                                                                                                                                                Tearlaments Rulkallos
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 3000

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 2500


                                                                                                                                                                                                                "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                                                                                                                                                                                                1 cardAussa the Earth Charmer, Immovable 1 cardAussa the Earth Charmer, Immovable
                                                                                                                                                                                                                Aussa the Earth Charmer, Immovable
                                                                                                                                                                                                                EARTH
                                                                                                                                                                                                                Aussa the Earth Charmer, Immovable
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1850

                                                                                                                                                                                                                • LINK-2

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                                                                                                                                                                                                                2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                                                                                                                                                                                                                1 cardDharc the Dark Charmer, Gloomy 1 cardDharc the Dark Charmer, Gloomy
                                                                                                                                                                                                                Dharc the Dark Charmer, Gloomy
                                                                                                                                                                                                                DARK
                                                                                                                                                                                                                Dharc the Dark Charmer, Gloomy
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1850

                                                                                                                                                                                                                • LINK-2

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                                                                                                                                                                                                                2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                                                                                                                                                                1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                                                                                                                                                                                                Knightmare Phoenix
                                                                                                                                                                                                                FIRE
                                                                                                                                                                                                                Knightmare Phoenix
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1900

                                                                                                                                                                                                                • LINK-2

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                                                                                                                                                                                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                                                                                                                                                1 cardSpright Elf
                                                                                                                                                                                                                1 cardSpright Elf
                                                                                                                                                                                                                Spright Elf
                                                                                                                                                                                                                FIRE
                                                                                                                                                                                                                Spright Elf
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1400

                                                                                                                                                                                                                • LINK-2

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                                                                                                                                                                                                                2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                                                                                                                                                                                                1 cardSpright Sprind 1 cardSpright Sprind
                                                                                                                                                                                                                Spright Sprind
                                                                                                                                                                                                                FIRE
                                                                                                                                                                                                                Spright Sprind
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1400

                                                                                                                                                                                                                • LINK-2

                                                                                                                                                                                                                Link Arrow:

                                                                                                                                                                                                                Top-Right

                                                                                                                                                                                                                Bottom-Left


                                                                                                                                                                                                                2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.


                                                                                                                                                                                                                1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                                                                                                                                                                                                Underworld Goddess of the Closed World
                                                                                                                                                                                                                LIGHT
                                                                                                                                                                                                                Underworld Goddess of the Closed World
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 3000

                                                                                                                                                                                                                • LINK-5

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                                                                                                                                                                                                                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                                                                                                                                                1 cardAbyss Dweller 1 cardAbyss Dweller
                                                                                                                                                                                                                Abyss Dweller
                                                                                                                                                                                                                WATER
                                                                                                                                                                                                                Abyss Dweller
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1700

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 1400


                                                                                                                                                                                                                2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                                                                                                                                                                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                LIGHT
                                                                                                                                                                                                                Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 3000

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 3000


                                                                                                                                                                                                                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                                                                                                                                Tag(s):

                                                                                                                                                                                                                1 cardMecha Phantom Beast Dracossack 1 cardMecha Phantom Beast Dracossack
                                                                                                                                                                                                                Mecha Phantom Beast Dracossack
                                                                                                                                                                                                                WIND
                                                                                                                                                                                                                Mecha Phantom Beast Dracossack
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 2600

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 2200


                                                                                                                                                                                                                2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


                                                                                                                                                                                                                1 cardTime Thief Redoer 1 cardTime Thief Redoer
                                                                                                                                                                                                                Time Thief Redoer
                                                                                                                                                                                                                DARK
                                                                                                                                                                                                                Time Thief Redoer
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 2400

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 2000


                                                                                                                                                                                                                2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                                                                                                                                                                                                10/Tenth Place

                                                                                                                                                                                                                Souno Takahito (23104)

                                                                                                                                                                                                                Main: 40 Extra: 15

                                                                                                                                                                                                                3 cardKashtira Fenrir
                                                                                                                                                                                                                3 cardKashtira Fenrir
                                                                                                                                                                                                                Kashtira Fenrir
                                                                                                                                                                                                                EARTH 7
                                                                                                                                                                                                                Kashtira Fenrir
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 2400

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 2400


                                                                                                                                                                                                                If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                                                                                                                                                                                                3 cardMaxx "C"
                                                                                                                                                                                                                3 cardMaxx "C"
                                                                                                                                                                                                                Maxx "C"
                                                                                                                                                                                                                EARTH 2
                                                                                                                                                                                                                Maxx "C"
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 500

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 200


                                                                                                                                                                                                                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                                                                                                                2 cardTearlaments Havnis
                                                                                                                                                                                                                2 cardTearlaments Havnis
                                                                                                                                                                                                                Tearlaments Havnis
                                                                                                                                                                                                                DARK 3
                                                                                                                                                                                                                Tearlaments Havnis
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1600

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 1000


                                                                                                                                                                                                                When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


                                                                                                                                                                                                                3 cardTearlaments Kashtira
                                                                                                                                                                                                                3 cardTearlaments Kashtira
                                                                                                                                                                                                                Tearlaments Kashtira
                                                                                                                                                                                                                WATER 7
                                                                                                                                                                                                                Tearlaments Kashtira
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 2300

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 1200


                                                                                                                                                                                                                During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                                                                                                                                                                                                                3 cardTearlaments Merrli
                                                                                                                                                                                                                3 cardTearlaments Merrli
                                                                                                                                                                                                                Tearlaments Merrli
                                                                                                                                                                                                                DARK 2
                                                                                                                                                                                                                Tearlaments Merrli
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 800

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 2000


                                                                                                                                                                                                                If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn.


                                                                                                                                                                                                                3 cardTearlaments Reinoheart
                                                                                                                                                                                                                3 cardTearlaments Reinoheart
                                                                                                                                                                                                                Tearlaments Reinoheart
                                                                                                                                                                                                                WATER 4
                                                                                                                                                                                                                Tearlaments Reinoheart
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1500

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 2100


                                                                                                                                                                                                                If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


                                                                                                                                                                                                                3 cardTearlaments Scheiren
                                                                                                                                                                                                                3 cardTearlaments Scheiren
                                                                                                                                                                                                                Tearlaments Scheiren
                                                                                                                                                                                                                DARK 4
                                                                                                                                                                                                                Tearlaments Scheiren
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1800

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 1300


                                                                                                                                                                                                                During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


                                                                                                                                                                                                                2 cardGhost Mourner & Moonlit Chill 2 cardGhost Mourner & Moonlit Chill
                                                                                                                                                                                                                Ghost Mourner & Moonlit Chill
                                                                                                                                                                                                                WIND 3
                                                                                                                                                                                                                Ghost Mourner & Moonlit Chill
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 0

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 1800


                                                                                                                                                                                                                If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


                                                                                                                                                                                                                3 cardGhost Reaper & Winter Cherries 3 cardGhost Reaper & Winter Cherries
                                                                                                                                                                                                                Ghost Reaper & Winter Cherries
                                                                                                                                                                                                                DARK 3
                                                                                                                                                                                                                Ghost Reaper & Winter Cherries
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 0

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 1800


                                                                                                                                                                                                                If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.


                                                                                                                                                                                                                1 cardInstant Fusion
                                                                                                                                                                                                                1 cardInstant Fusion
                                                                                                                                                                                                                Instant Fusion
                                                                                                                                                                                                                Spell Normal
                                                                                                                                                                                                                Instant Fusion

                                                                                                                                                                                                                  Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                                                                                                                                                                                                                  1 cardPressured Planet Wraitsoth
                                                                                                                                                                                                                  1 cardPressured Planet Wraitsoth
                                                                                                                                                                                                                  Pressured Planet Wraitsoth
                                                                                                                                                                                                                  Spell Field
                                                                                                                                                                                                                  Pressured Planet Wraitsoth

                                                                                                                                                                                                                    When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                                                                                                                                                                                                    1 cardPrimeval Planet Perlereino
                                                                                                                                                                                                                    1 cardPrimeval Planet Perlereino
                                                                                                                                                                                                                    Primeval Planet Perlereino
                                                                                                                                                                                                                    Spell Field
                                                                                                                                                                                                                    Primeval Planet Perlereino

                                                                                                                                                                                                                      When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.


                                                                                                                                                                                                                      2 cardTearlaments Scream 2 cardTearlaments Scream
                                                                                                                                                                                                                      Tearlaments Scream
                                                                                                                                                                                                                      Spell Continuous
                                                                                                                                                                                                                      Tearlaments Scream

                                                                                                                                                                                                                        If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.


                                                                                                                                                                                                                        1 cardTerraforming
                                                                                                                                                                                                                        1 cardTerraforming
                                                                                                                                                                                                                        Terraforming
                                                                                                                                                                                                                        Spell Normal
                                                                                                                                                                                                                        Terraforming

                                                                                                                                                                                                                          Add 1 Field Spell from your Deck to your hand.




                                                                                                                                                                                                                          Tag(s):

                                                                                                                                                                                                                          3 cardTriple Tactics Talent 3 cardTriple Tactics Talent
                                                                                                                                                                                                                          Triple Tactics Talent
                                                                                                                                                                                                                          Spell Normal
                                                                                                                                                                                                                          Triple Tactics Talent

                                                                                                                                                                                                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                                                                                                                            Tag(s):

                                                                                                                                                                                                                            3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                                                                                                                                                                                            Infinite Impermanence
                                                                                                                                                                                                                            Trap Normal
                                                                                                                                                                                                                            Infinite Impermanence

                                                                                                                                                                                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                                                                                                              1 cardTearlaments Metanoise 1 cardTearlaments Metanoise
                                                                                                                                                                                                                              Tearlaments Metanoise
                                                                                                                                                                                                                              Trap Normal
                                                                                                                                                                                                                              Tearlaments Metanoise

                                                                                                                                                                                                                                If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.


                                                                                                                                                                                                                                2 cardTearlaments Sulliek
                                                                                                                                                                                                                                2 cardTearlaments Sulliek
                                                                                                                                                                                                                                Tearlaments Sulliek
                                                                                                                                                                                                                                Trap Continuous
                                                                                                                                                                                                                                Tearlaments Sulliek

                                                                                                                                                                                                                                  If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                                                                                                                                                                                                                  1 cardPredaplant Dragostapelia 1 cardPredaplant Dragostapelia
                                                                                                                                                                                                                                  Predaplant Dragostapelia
                                                                                                                                                                                                                                  DARK 8
                                                                                                                                                                                                                                  Predaplant Dragostapelia
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 2700

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 1900


                                                                                                                                                                                                                                  1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                                                                                                                                                                                                  1 cardTearlaments Kaleido-Heart 1 cardTearlaments Kaleido-Heart
                                                                                                                                                                                                                                  Tearlaments Kaleido-Heart
                                                                                                                                                                                                                                  DARK 9
                                                                                                                                                                                                                                  Tearlaments Kaleido-Heart
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 3000

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 3000


                                                                                                                                                                                                                                  "Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.


                                                                                                                                                                                                                                  2 cardTearlaments Kitkallos
                                                                                                                                                                                                                                  2 cardTearlaments Kitkallos
                                                                                                                                                                                                                                  Tearlaments Kitkallos
                                                                                                                                                                                                                                  DARK 5
                                                                                                                                                                                                                                  Tearlaments Kitkallos
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 2300

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 1200


                                                                                                                                                                                                                                  1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                                                                                                                                                                                                                  1 cardTearlaments Rulkallos 1 cardTearlaments Rulkallos
                                                                                                                                                                                                                                  Tearlaments Rulkallos
                                                                                                                                                                                                                                  WATER 8
                                                                                                                                                                                                                                  Tearlaments Rulkallos
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 3000

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 2500


                                                                                                                                                                                                                                  "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                                                                                                                                                                                                                  1 cardAussa the Earth Charmer, Immovable 1 cardAussa the Earth Charmer, Immovable
                                                                                                                                                                                                                                  Aussa the Earth Charmer, Immovable
                                                                                                                                                                                                                                  EARTH
                                                                                                                                                                                                                                  Aussa the Earth Charmer, Immovable
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 1850

                                                                                                                                                                                                                                  • LINK-2

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                                                                                                                                                                                                                                  2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                                                                                                                                                                                                                                  1 cardDharc the Dark Charmer, Gloomy 1 cardDharc the Dark Charmer, Gloomy
                                                                                                                                                                                                                                  Dharc the Dark Charmer, Gloomy
                                                                                                                                                                                                                                  DARK
                                                                                                                                                                                                                                  Dharc the Dark Charmer, Gloomy
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 1850

                                                                                                                                                                                                                                  • LINK-2

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                                                                                                                                                                                                                                  2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                                                                                                                                                                                  1 cardSpright Elf
                                                                                                                                                                                                                                  1 cardSpright Elf
                                                                                                                                                                                                                                  Spright Elf
                                                                                                                                                                                                                                  FIRE
                                                                                                                                                                                                                                  Spright Elf
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 1400

                                                                                                                                                                                                                                  • LINK-2

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                                                                                                                                                                                                                                  2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                                                                                                                                                                                                                  1 cardSpright Sprind 1 cardSpright Sprind
                                                                                                                                                                                                                                  Spright Sprind
                                                                                                                                                                                                                                  FIRE
                                                                                                                                                                                                                                  Spright Sprind
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 1400

                                                                                                                                                                                                                                  • LINK-2

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                                                                                                                                                                                                                                  Bottom-Left


                                                                                                                                                                                                                                  2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.


                                                                                                                                                                                                                                  1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                                                                                                                                                                                                                  Underworld Goddess of the Closed World
                                                                                                                                                                                                                                  LIGHT
                                                                                                                                                                                                                                  Underworld Goddess of the Closed World
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 3000

                                                                                                                                                                                                                                  • LINK-5

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                                                                                                                                                                                                                                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                                                                                                                                                                  1 cardAbyss Dweller 1 cardAbyss Dweller
                                                                                                                                                                                                                                  Abyss Dweller
                                                                                                                                                                                                                                  WATER
                                                                                                                                                                                                                                  Abyss Dweller
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 1700

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 1400


                                                                                                                                                                                                                                  2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                                                                                                                                                                                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                                  LIGHT
                                                                                                                                                                                                                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 3000

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 3000


                                                                                                                                                                                                                                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                                                                                                                                                  Tag(s):

                                                                                                                                                                                                                                  1 cardKashtira Arise-Heart
                                                                                                                                                                                                                                  1 cardKashtira Arise-Heart
                                                                                                                                                                                                                                  Kashtira Arise-Heart
                                                                                                                                                                                                                                  DARK
                                                                                                                                                                                                                                  Kashtira Arise-Heart
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 3000

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 3000


                                                                                                                                                                                                                                  3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                                                                                                                                                                                                                                  1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                                                                                                  Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                                                                                                  EARTH
                                                                                                                                                                                                                                  Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 2100

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 2000


                                                                                                                                                                                                                                  2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                                                                                                                                                                                  1 cardTime Thief Redoer 1 cardTime Thief Redoer
                                                                                                                                                                                                                                  Time Thief Redoer
                                                                                                                                                                                                                                  DARK
                                                                                                                                                                                                                                  Time Thief Redoer
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 2400

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 2000


                                                                                                                                                                                                                                  2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                                                                                                                                                                                                                  11/Eleventh Place

                                                                                                                                                                                                                                  アビコMk-II (10324)

                                                                                                                                                                                                                                  Main: 41 Extra: 15

                                                                                                                                                                                                                                  1 cardAgido the Ancient Sentinel
                                                                                                                                                                                                                                  1 cardAgido the Ancient Sentinel
                                                                                                                                                                                                                                  Agido the Ancient Sentinel
                                                                                                                                                                                                                                  EARTH 4
                                                                                                                                                                                                                                  Agido the Ancient Sentinel
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 1500

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 1300


                                                                                                                                                                                                                                  If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 Level 4 EARTH Fairy monster from your GY, except "Agido the Ancient Sentinel". If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can send 5 more cards from the top of either player's Deck to the GY. You can only use each effect of "Agido the Ancient Sentinel" once per turn.


                                                                                                                                                                                                                                  1 cardGameciel, the Sea Turtle Kaiju 1 cardGameciel, the Sea Turtle Kaiju
                                                                                                                                                                                                                                  Gameciel, the Sea Turtle Kaiju
                                                                                                                                                                                                                                  WATER 8
                                                                                                                                                                                                                                  Gameciel, the Sea Turtle Kaiju
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 2200

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 3000


                                                                                                                                                                                                                                  You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                                                                                                                                                                                                                                  3 cardKashtira Unicorn
                                                                                                                                                                                                                                  3 cardKashtira Unicorn
                                                                                                                                                                                                                                  Kashtira Unicorn
                                                                                                                                                                                                                                  WIND 7
                                                                                                                                                                                                                                  Kashtira Unicorn
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 2500

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 2100


                                                                                                                                                                                                                                  If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                                                                                                                                                                                                                                  2 cardKelbek the Ancient Vanguard
                                                                                                                                                                                                                                  2 cardKelbek the Ancient Vanguard
                                                                                                                                                                                                                                  Kelbek the Ancient Vanguard
                                                                                                                                                                                                                                  EARTH 4
                                                                                                                                                                                                                                  Kelbek the Ancient Vanguard
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 1500

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 1800


                                                                                                                                                                                                                                  If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; Special Summon this card from your hand, then return that monster to the hand. If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of "Kelbek the Ancient Vanguard" once per turn.


                                                                                                                                                                                                                                  1 cardKeldo the Sacred Protector
                                                                                                                                                                                                                                  1 cardKeldo the Sacred Protector
                                                                                                                                                                                                                                  Keldo the Sacred Protector
                                                                                                                                                                                                                                  EARTH 4
                                                                                                                                                                                                                                  Keldo the Sacred Protector
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 1200

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 1600


                                                                                                                                                                                                                                  You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.


                                                                                                                                                                                                                                  3 cardMaxx "C"
                                                                                                                                                                                                                                  3 cardMaxx "C"
                                                                                                                                                                                                                                  Maxx "C"
                                                                                                                                                                                                                                  EARTH 2
                                                                                                                                                                                                                                  Maxx "C"
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 500

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 200


                                                                                                                                                                                                                                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                                                                                                                                  2 cardMudora the Sword Oracle
                                                                                                                                                                                                                                  2 cardMudora the Sword Oracle
                                                                                                                                                                                                                                  Mudora the Sword Oracle
                                                                                                                                                                                                                                  EARTH 4
                                                                                                                                                                                                                                  Mudora the Sword Oracle
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 1500

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 1800


                                                                                                                                                                                                                                  You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.


                                                                                                                                                                                                                                  2 cardTearlaments Havnis
                                                                                                                                                                                                                                  2 cardTearlaments Havnis
                                                                                                                                                                                                                                  Tearlaments Havnis
                                                                                                                                                                                                                                  DARK 3
                                                                                                                                                                                                                                  Tearlaments Havnis
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 1600

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 1000


                                                                                                                                                                                                                                  When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


                                                                                                                                                                                                                                  3 cardTearlaments Kashtira
                                                                                                                                                                                                                                  3 cardTearlaments Kashtira
                                                                                                                                                                                                                                  Tearlaments Kashtira
                                                                                                                                                                                                                                  WATER 7
                                                                                                                                                                                                                                  Tearlaments Kashtira
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 2300

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 1200


                                                                                                                                                                                                                                  During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                                                                                                                                                                                                                                  3 cardTearlaments Merrli
                                                                                                                                                                                                                                  3 cardTearlaments Merrli
                                                                                                                                                                                                                                  Tearlaments Merrli
                                                                                                                                                                                                                                  DARK 2
                                                                                                                                                                                                                                  Tearlaments Merrli
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 800

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 2000


                                                                                                                                                                                                                                  If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn.


                                                                                                                                                                                                                                  3 cardTearlaments Reinoheart
                                                                                                                                                                                                                                  3 cardTearlaments Reinoheart
                                                                                                                                                                                                                                  Tearlaments Reinoheart
                                                                                                                                                                                                                                  WATER 4
                                                                                                                                                                                                                                  Tearlaments Reinoheart
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 1500

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 2100


                                                                                                                                                                                                                                  If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


                                                                                                                                                                                                                                  3 cardTearlaments Scheiren
                                                                                                                                                                                                                                  3 cardTearlaments Scheiren
                                                                                                                                                                                                                                  Tearlaments Scheiren
                                                                                                                                                                                                                                  DARK 4
                                                                                                                                                                                                                                  Tearlaments Scheiren
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 1800

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 1300


                                                                                                                                                                                                                                  During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


                                                                                                                                                                                                                                  3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                                                                                                                                                                                                                  Ash Blossom & Joyous Spring
                                                                                                                                                                                                                                  FIRE 3
                                                                                                                                                                                                                                  Ash Blossom & Joyous Spring
                                                                                                                                                                                                                                  • ATK:

                                                                                                                                                                                                                                  • 0

                                                                                                                                                                                                                                  • DEF:

                                                                                                                                                                                                                                  • 1800


                                                                                                                                                                                                                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                                                                                                                                  1 cardInstant Fusion
                                                                                                                                                                                                                                  1 cardInstant Fusion
                                                                                                                                                                                                                                  Instant Fusion
                                                                                                                                                                                                                                  Spell Normal
                                                                                                                                                                                                                                  Instant Fusion

                                                                                                                                                                                                                                    Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                                                                                                                                                                                                                                    1 cardPressured Planet Wraitsoth
                                                                                                                                                                                                                                    1 cardPressured Planet Wraitsoth
                                                                                                                                                                                                                                    Pressured Planet Wraitsoth
                                                                                                                                                                                                                                    Spell Field
                                                                                                                                                                                                                                    Pressured Planet Wraitsoth

                                                                                                                                                                                                                                      When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                                                                                                                                                                                                                      1 cardPrimeval Planet Perlereino
                                                                                                                                                                                                                                      1 cardPrimeval Planet Perlereino
                                                                                                                                                                                                                                      Primeval Planet Perlereino
                                                                                                                                                                                                                                      Spell Field
                                                                                                                                                                                                                                      Primeval Planet Perlereino

                                                                                                                                                                                                                                        When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.


                                                                                                                                                                                                                                        1 cardSet Rotation
                                                                                                                                                                                                                                        1 cardSet Rotation
                                                                                                                                                                                                                                        Set Rotation
                                                                                                                                                                                                                                        Spell Quick
                                                                                                                                                                                                                                        Set Rotation

                                                                                                                                                                                                                                          Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.


                                                                                                                                                                                                                                          2 cardTearlaments Scream 2 cardTearlaments Scream
                                                                                                                                                                                                                                          Tearlaments Scream
                                                                                                                                                                                                                                          Spell Continuous
                                                                                                                                                                                                                                          Tearlaments Scream

                                                                                                                                                                                                                                            If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.


                                                                                                                                                                                                                                            1 cardTerraforming
                                                                                                                                                                                                                                            1 cardTerraforming
                                                                                                                                                                                                                                            Terraforming
                                                                                                                                                                                                                                            Spell Normal
                                                                                                                                                                                                                                            Terraforming

                                                                                                                                                                                                                                              Add 1 Field Spell from your Deck to your hand.




                                                                                                                                                                                                                                              Tag(s):

                                                                                                                                                                                                                                              1 cardTriple Tactics Talent 1 cardTriple Tactics Talent
                                                                                                                                                                                                                                              Triple Tactics Talent
                                                                                                                                                                                                                                              Spell Normal
                                                                                                                                                                                                                                              Triple Tactics Talent

                                                                                                                                                                                                                                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                                                                                                                                                Tag(s):

                                                                                                                                                                                                                                                1 cardTearlaments Metanoise 1 cardTearlaments Metanoise
                                                                                                                                                                                                                                                Tearlaments Metanoise
                                                                                                                                                                                                                                                Trap Normal
                                                                                                                                                                                                                                                Tearlaments Metanoise

                                                                                                                                                                                                                                                  If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.


                                                                                                                                                                                                                                                  2 cardTearlaments Sulliek
                                                                                                                                                                                                                                                  2 cardTearlaments Sulliek
                                                                                                                                                                                                                                                  Tearlaments Sulliek
                                                                                                                                                                                                                                                  Trap Continuous
                                                                                                                                                                                                                                                  Tearlaments Sulliek

                                                                                                                                                                                                                                                    If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                                                                                                                                                                                                                                    2 cardPredaplant Dragostapelia 2 cardPredaplant Dragostapelia
                                                                                                                                                                                                                                                    Predaplant Dragostapelia
                                                                                                                                                                                                                                                    DARK 8
                                                                                                                                                                                                                                                    Predaplant Dragostapelia
                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                    • 2700

                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                    • 1900


                                                                                                                                                                                                                                                    1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                                                                                                                                                                                                                    2 cardTearlaments Kaleido-Heart 2 cardTearlaments Kaleido-Heart
                                                                                                                                                                                                                                                    Tearlaments Kaleido-Heart
                                                                                                                                                                                                                                                    DARK 9
                                                                                                                                                                                                                                                    Tearlaments Kaleido-Heart
                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                    • 3000

                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                    • 3000


                                                                                                                                                                                                                                                    "Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.


                                                                                                                                                                                                                                                    2 cardTearlaments Kitkallos
                                                                                                                                                                                                                                                    2 cardTearlaments Kitkallos
                                                                                                                                                                                                                                                    Tearlaments Kitkallos
                                                                                                                                                                                                                                                    DARK 5
                                                                                                                                                                                                                                                    Tearlaments Kitkallos
                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                    • 2300

                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                    • 1200


                                                                                                                                                                                                                                                    1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                                                                                                                                                                                                                                    1 cardTearlaments Rulkallos 1 cardTearlaments Rulkallos
                                                                                                                                                                                                                                                    Tearlaments Rulkallos
                                                                                                                                                                                                                                                    WATER 8
                                                                                                                                                                                                                                                    Tearlaments Rulkallos
                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                    • 3000

                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                    • 2500


                                                                                                                                                                                                                                                    "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                                                                                                                                                                                                                                    1 cardAussa the Earth Charmer, Immovable 1 cardAussa the Earth Charmer, Immovable
                                                                                                                                                                                                                                                    Aussa the Earth Charmer, Immovable
                                                                                                                                                                                                                                                    EARTH
                                                                                                                                                                                                                                                    Aussa the Earth Charmer, Immovable
                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                    • 1850

                                                                                                                                                                                                                                                    • LINK-2

                                                                                                                                                                                                                                                    Link Arrow:

                                                                                                                                                                                                                                                    Bottom-Left

                                                                                                                                                                                                                                                    Bottom-Right


                                                                                                                                                                                                                                                    2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                                                                                                                                                                                                                                                    1 cardEria the Water Charmer, Gentle 1 cardEria the Water Charmer, Gentle
                                                                                                                                                                                                                                                    Eria the Water Charmer, Gentle
                                                                                                                                                                                                                                                    WATER
                                                                                                                                                                                                                                                    Eria the Water Charmer, Gentle
                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                    • 1850

                                                                                                                                                                                                                                                    • LINK-2

                                                                                                                                                                                                                                                    Link Arrow:

                                                                                                                                                                                                                                                    Bottom-Left

                                                                                                                                                                                                                                                    Bottom-Right


                                                                                                                                                                                                                                                    2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.


                                                                                                                                                                                                                                                    1 cardSpright Elf
                                                                                                                                                                                                                                                    1 cardSpright Elf
                                                                                                                                                                                                                                                    Spright Elf
                                                                                                                                                                                                                                                    FIRE
                                                                                                                                                                                                                                                    Spright Elf
                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                    • 1400

                                                                                                                                                                                                                                                    • LINK-2

                                                                                                                                                                                                                                                    Link Arrow:

                                                                                                                                                                                                                                                    Bottom-Left

                                                                                                                                                                                                                                                    Bottom-Right


                                                                                                                                                                                                                                                    2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                                                                                                                                                                                                                                    1 cardSpright Sprind 1 cardSpright Sprind
                                                                                                                                                                                                                                                    Spright Sprind
                                                                                                                                                                                                                                                    FIRE
                                                                                                                                                                                                                                                    Spright Sprind
                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                    • 1400

                                                                                                                                                                                                                                                    • LINK-2

                                                                                                                                                                                                                                                    Link Arrow:

                                                                                                                                                                                                                                                    Top-Right

                                                                                                                                                                                                                                                    Bottom-Left


                                                                                                                                                                                                                                                    2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.


                                                                                                                                                                                                                                                    1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                                                                                                                                                                                                                                    Underworld Goddess of the Closed World
                                                                                                                                                                                                                                                    LIGHT
                                                                                                                                                                                                                                                    Underworld Goddess of the Closed World
                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                    • 3000

                                                                                                                                                                                                                                                    • LINK-5

                                                                                                                                                                                                                                                    Link Arrow:

                                                                                                                                                                                                                                                    Top

                                                                                                                                                                                                                                                    Top-Right

                                                                                                                                                                                                                                                    Right

                                                                                                                                                                                                                                                    Bottom

                                                                                                                                                                                                                                                    Bottom-Right


                                                                                                                                                                                                                                                    4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                                                                                                                                                                                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                                                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                                                    Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                                                    LIGHT
                                                                                                                                                                                                                                                    Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                    • 3000

                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                    • 3000


                                                                                                                                                                                                                                                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                                                                                                                                                                    Tag(s):

                                                                                                                                                                                                                                                    1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                                                                                                                    Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                                                                                                                    EARTH
                                                                                                                                                                                                                                                    Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                    • 2100

                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                    • 2000


                                                                                                                                                                                                                                                    2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                                                                                                                                                                                                    1 cardTime Thief Redoer 1 cardTime Thief Redoer
                                                                                                                                                                                                                                                    Time Thief Redoer
                                                                                                                                                                                                                                                    DARK
                                                                                                                                                                                                                                                    Time Thief Redoer
                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                    • 2400

                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                    • 2000


                                                                                                                                                                                                                                                    2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                                                                                                                                                                                                                                    12/Twelfth Place

                                                                                                                                                                                                                                                    Ooe Yuusuke (32104)

                                                                                                                                                                                                                                                    Main: 42 Extra: 15

                                                                                                                                                                                                                                                    3 cardCard of Demise
                                                                                                                                                                                                                                                    3 cardCard of Demise
                                                                                                                                                                                                                                                    Card of Demise
                                                                                                                                                                                                                                                    Spell Normal
                                                                                                                                                                                                                                                    Card of Demise

                                                                                                                                                                                                                                                      Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.


                                                                                                                                                                                                                                                      2 cardPot of Desires
                                                                                                                                                                                                                                                      2 cardPot of Desires
                                                                                                                                                                                                                                                      Pot of Desires
                                                                                                                                                                                                                                                      Spell Normal
                                                                                                                                                                                                                                                      Pot of Desires

                                                                                                                                                                                                                                                        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                                                                                                                                                                                                                        Tag(s):

                                                                                                                                                                                                                                                        3 cardPot of Duality
                                                                                                                                                                                                                                                        3 cardPot of Duality
                                                                                                                                                                                                                                                        Pot of Duality
                                                                                                                                                                                                                                                        Spell Normal
                                                                                                                                                                                                                                                        Pot of Duality

                                                                                                                                                                                                                                                          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                                                                                                                                                                                                                          Tag(s):

                                                                                                                                                                                                                                                          3 cardRunick Destruction
                                                                                                                                                                                                                                                          3 cardRunick Destruction
                                                                                                                                                                                                                                                          Runick Destruction
                                                                                                                                                                                                                                                          Spell Quick
                                                                                                                                                                                                                                                          Runick Destruction

                                                                                                                                                                                                                                                            Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn.


                                                                                                                                                                                                                                                            2 cardRunick Dispelling 2 cardRunick Dispelling
                                                                                                                                                                                                                                                            Runick Dispelling
                                                                                                                                                                                                                                                            Spell Quick
                                                                                                                                                                                                                                                            Runick Dispelling

                                                                                                                                                                                                                                                              Activate 1 of these effects, but skip your next Battle Phase after activation; ● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Dispelling" per turn.


                                                                                                                                                                                                                                                              3 cardRunick Flashing Fire 3 cardRunick Flashing Fire
                                                                                                                                                                                                                                                              Runick Flashing Fire
                                                                                                                                                                                                                                                              Spell Quick
                                                                                                                                                                                                                                                              Runick Flashing Fire

                                                                                                                                                                                                                                                                Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn.


                                                                                                                                                                                                                                                                3 cardRunick Fountain
                                                                                                                                                                                                                                                                3 cardRunick Fountain
                                                                                                                                                                                                                                                                Runick Fountain
                                                                                                                                                                                                                                                                Spell Field
                                                                                                                                                                                                                                                                Runick Fountain

                                                                                                                                                                                                                                                                  You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.


                                                                                                                                                                                                                                                                  3 cardRunick Freezing Curses
                                                                                                                                                                                                                                                                  3 cardRunick Freezing Curses
                                                                                                                                                                                                                                                                  Runick Freezing Curses
                                                                                                                                                                                                                                                                  Spell Quick
                                                                                                                                                                                                                                                                  Runick Freezing Curses

                                                                                                                                                                                                                                                                    Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Freezing Curses" per turn.


                                                                                                                                                                                                                                                                    2 cardRunick Golden Droplet 2 cardRunick Golden Droplet
                                                                                                                                                                                                                                                                    Runick Golden Droplet
                                                                                                                                                                                                                                                                    Spell Quick
                                                                                                                                                                                                                                                                    Runick Golden Droplet

                                                                                                                                                                                                                                                                      Activate 1 of these effects, but skip your next Battle Phase after activation; ● Your opponent draws 1 card, then you banish the top 4 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Golden Droplet" per turn.


                                                                                                                                                                                                                                                                      3 cardRunick Slumber
                                                                                                                                                                                                                                                                      3 cardRunick Slumber
                                                                                                                                                                                                                                                                      Runick Slumber
                                                                                                                                                                                                                                                                      Spell Quick
                                                                                                                                                                                                                                                                      Runick Slumber

                                                                                                                                                                                                                                                                        Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Slumber" per turn.


                                                                                                                                                                                                                                                                        2 cardRunick Smiting Storm 2 cardRunick Smiting Storm
                                                                                                                                                                                                                                                                        Runick Smiting Storm
                                                                                                                                                                                                                                                                        Spell Quick
                                                                                                                                                                                                                                                                        Runick Smiting Storm

                                                                                                                                                                                                                                                                          Activate 1 of these effects, but skip your next Battle Phase after activation; ● Banish cards from the top of your opponent's Deck, up to the number of cards they control. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Smiting Storm" per turn.


                                                                                                                                                                                                                                                                          3 cardRunick Tip
                                                                                                                                                                                                                                                                          3 cardRunick Tip
                                                                                                                                                                                                                                                                          Runick Tip
                                                                                                                                                                                                                                                                          Spell Quick
                                                                                                                                                                                                                                                                          Runick Tip

                                                                                                                                                                                                                                                                            Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip" per turn.


                                                                                                                                                                                                                                                                            1 cardTerraforming
                                                                                                                                                                                                                                                                            1 cardTerraforming
                                                                                                                                                                                                                                                                            Terraforming
                                                                                                                                                                                                                                                                            Spell Normal
                                                                                                                                                                                                                                                                            Terraforming

                                                                                                                                                                                                                                                                              Add 1 Field Spell from your Deck to your hand.




                                                                                                                                                                                                                                                                              Tag(s):

                                                                                                                                                                                                                                                                              3 cardUpstart Goblin
                                                                                                                                                                                                                                                                              3 cardUpstart Goblin
                                                                                                                                                                                                                                                                              Upstart Goblin
                                                                                                                                                                                                                                                                              Spell Normal
                                                                                                                                                                                                                                                                              Upstart Goblin

                                                                                                                                                                                                                                                                                Draw 1 card, then your opponent gains 1000 LP.


                                                                                                                                                                                                                                                                                3 cardDrowning Mirror Force 3 cardDrowning Mirror Force
                                                                                                                                                                                                                                                                                Drowning Mirror Force
                                                                                                                                                                                                                                                                                Trap Normal
                                                                                                                                                                                                                                                                                Drowning Mirror Force

                                                                                                                                                                                                                                                                                  When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                                                                                                                                                                                                                                                                                  3 cardSkill Drain
                                                                                                                                                                                                                                                                                  3 cardSkill Drain
                                                                                                                                                                                                                                                                                  Skill Drain
                                                                                                                                                                                                                                                                                  Trap Continuous
                                                                                                                                                                                                                                                                                  Skill Drain

                                                                                                                                                                                                                                                                                    Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                                                                                                                                                                                                                                    3 cardFreki the Runick Fangs 3 cardFreki the Runick Fangs
                                                                                                                                                                                                                                                                                    Freki the Runick Fangs
                                                                                                                                                                                                                                                                                    DARK 5
                                                                                                                                                                                                                                                                                    Freki the Runick Fangs
                                                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                                                    • 2000

                                                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                                                    • 0


                                                                                                                                                                                                                                                                                    2 "Runick" monsters When an attack is declared involving this card in the Extra Monster Zone: You can banish the top 2 cards of your opponent's Deck. Neither player takes any battle damage from attacks involving this card. If this card on the field is destroyed by battle or card effect: You can target 1 "Runick" Quick-Play Spell in your GY; add it to your hand. You can only use this effect of "Freki the Runick Fangs" once per turn.


                                                                                                                                                                                                                                                                                    3 cardGeri the Runick Fangs 3 cardGeri the Runick Fangs
                                                                                                                                                                                                                                                                                    Geri the Runick Fangs
                                                                                                                                                                                                                                                                                    DARK 4
                                                                                                                                                                                                                                                                                    Geri the Runick Fangs
                                                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                                                    • 0

                                                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                                                    • 1000


                                                                                                                                                                                                                                                                                    2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.


                                                                                                                                                                                                                                                                                    3 cardHugin the Runick Wings 3 cardHugin the Runick Wings
                                                                                                                                                                                                                                                                                    Hugin the Runick Wings
                                                                                                                                                                                                                                                                                    LIGHT 2
                                                                                                                                                                                                                                                                                    Hugin the Runick Wings
                                                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                                                    • 0

                                                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                                                    • 0


                                                                                                                                                                                                                                                                                    2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.


                                                                                                                                                                                                                                                                                    3 cardMunin the Runick Wings 3 cardMunin the Runick Wings
                                                                                                                                                                                                                                                                                    Munin the Runick Wings
                                                                                                                                                                                                                                                                                    LIGHT 3
                                                                                                                                                                                                                                                                                    Munin the Runick Wings
                                                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                                                    • 0

                                                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                                                    • 2000


                                                                                                                                                                                                                                                                                    2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.


                                                                                                                                                                                                                                                                                    1 cardDonner, Dagger Fur Hire 1 cardDonner, Dagger Fur Hire
                                                                                                                                                                                                                                                                                    Donner, Dagger Fur Hire
                                                                                                                                                                                                                                                                                    EARTH
                                                                                                                                                                                                                                                                                    Donner, Dagger Fur Hire
                                                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                                                    • 1600

                                                                                                                                                                                                                                                                                    • LINK-2

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                                                                                                                                                                                                                                                                                    2 monsters with different Types You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.


                                                                                                                                                                                                                                                                                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                                                                                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                                                                                    Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                                                                                    LIGHT
                                                                                                                                                                                                                                                                                    Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                                                    • 3000

                                                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                                                    • 3000


                                                                                                                                                                                                                                                                                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                                                                                                                                                                                                    Tag(s):

                                                                                                                                                                                                                                                                                    1 cardNumber C1: Numeron Chaos Gate Sunya 1 cardNumber C1: Numeron Chaos Gate Sunya
                                                                                                                                                                                                                                                                                    Number C1: Numeron Chaos Gate Sunya
                                                                                                                                                                                                                                                                                    DARK
                                                                                                                                                                                                                                                                                    Number C1: Numeron Chaos Gate Sunya
                                                                                                                                                                                                                                                                                    • ATK:

                                                                                                                                                                                                                                                                                    • 2000

                                                                                                                                                                                                                                                                                    • DEF:

                                                                                                                                                                                                                                                                                    • 1000


                                                                                                                                                                                                                                                                                    4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.





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